The Rating System is going to be changing..
Tuesday, January 27, 2004 by Frogboy | Discussion: WinCustomize Talk
Okay, we've made posts and news items trying to get people to rate things in a reasonable manner but all have failed.
As someone else correctly wrote, the rating system here is a JOKE.
There are basically two problems: People who rate everything high and griefers who go around sabotaging other people's ratings.
The new system WILL work as follows. Yes, most of you will be ticked off for different reasons. Tough. The system is broken, we're going to fix it. Play time is over. It will work this way:
There will be a WEIGHT used to calculate the ratings. A rating by a citizen will counts a 1Xtheir rating. An apprentice 2X their rating, Master Apprentice 3X their rating and so on.
So when an admin or moderator rates a skin, it matters. Now, the default rating from moderation will still only count as a weight of 1. But as people deliberately put in the effort to rate something, it will matter.
Yes, it's unfair. It's unequal, whatever. But the current system has become meaningless.
I have seen excellent ObjectDock icons get ratings of 4 because some griefer comes along and gives a bunch of them 1 totally counter balancing an admin rating of 7 (where the admin in question makes icons for a living).
I'm not sure when we'll get to this. It's pretty high on the priority list. This will probably result in a more skins going down in rating than skins going up in rating. A rating of 5 is an average looking skin. NOT 8. Some people seem to rate things as if anything under an 8 is bad. No, 5 is AVERAGE. Most skins should be rated at around a 5. Not 8.
Reply #2 Tuesday, January 27, 2004 9:16 PM
I hope I do not have to re upload all my skins....
But I like your idea. bout time.
[Message Edited]
Reply #3 Tuesday, January 27, 2004 9:20 PM

Reply #4 Tuesday, January 27, 2004 9:21 PM
Won't reset ratings or require any changes.
We already track who has rated each skin. So we just run a query to run through them and add the weight.
Like I said, most people's skins will actually go down in rating as a result towards 5.
But some skins will go up too of course.
Reply #5 Tuesday, January 27, 2004 9:23 PM
Yes...this is the culmination of a series of inputs and suggestions partly inspired by the enequity of a 'casual user' having as much impact on a work's rating as a 'seasoned skinner' who fully understands his craft.
For those who are able to see who rates what and how it has become apparent that it's 'broke' and needs 'fixin'.
Now a person's position of responsibility at whichever level he/she has acquired will determine the impotance/relevance of the subsequent accumulated rating.
I see it as a 'Good Thing'[tm]...
Reply #6 Tuesday, January 27, 2004 9:25 PM

Reply #7 Tuesday, January 27, 2004 9:27 PM

Reply #8 Tuesday, January 27, 2004 9:29 PM
Reply #11 Tuesday, January 27, 2004 9:35 PM
[Message Edited]
Reply #12 Tuesday, January 27, 2004 9:38 PM
Reply #13 Tuesday, January 27, 2004 9:41 PM
| #11 by China♥Cat - 1/27/2004 9:35:42 PM I usually rate things I like a 10 But... you can probably count how many times I've "rated" on two hands..maybe three |
Hmmmm....how many fingers are you missing?

Reply #15 Tuesday, January 27, 2004 9:44 PM
[Message Edited]
Reply #17 Tuesday, January 27, 2004 10:17 PM
I think it's a good step toward skins being rated on their merits since the ratings carrying the most weight will be the ones from the people with the most experience and eye to judge.
Reply #18 Tuesday, January 27, 2004 10:44 PM
.Any skin of mine that stays a 5 ,I consider a failure and is deleted.A 6 is only tolerated if the piece is unusually popular or I am stubbornly fond of it.
.If I were taking a test,a 50,60 and even 70's wouldnt make me very happy.
[Message Edited]
Reply #19 Tuesday, January 27, 2004 10:57 PM
Reply #20 Tuesday, January 27, 2004 11:03 PM

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Reply #1 Tuesday, January 27, 2004 9:14 PM