Anyone else think WindowFX should be merged into Windowblinds?
Saturday, May 15, 2004 by murassmeblade | Discussion: WinCustomize Talk
there isnt that much content for it even tho its been around forever.
it has options to use shadows defined by wb skins but are there even any that use that?
i personally think if the code was merged into WB it would survive much better and possibly the functions and features it has to offer could be ebtter put to use.
comments and discussion would great but please no flamming, its jsut an idea i have and a personal opinion
Reply #3 Saturday, May 15, 2004 2:05 AM

Reply #4 Saturday, May 15, 2004 2:39 AM
Kona, why exactly do you thinks its a bad idea?
China, I to think it could be easily done, and its not like the options/features of WindowFX need be on by default if the code was merged into Windowblinds.
It would just be another section in the WB configuration utility, they could if necessary still create an individual exe and extensions but it aould by default be packaged and installed with Windowblinds wich means as a default part of WB it would most certanly get more regular updates and hopefully worked on a bit more than it has been in the past.
I think the reason its been neglected so is because on its own its pure eyecandy (i know the lastest beta versions have features that can be usefull for overall UI functionality) but Windowblinds has the power to add huge enhancements to the OS UI that are not there by default or at all.

Reply #5 Saturday, May 15, 2004 2:45 AM
Reply #6 Saturday, May 15, 2004 2:47 AM
1. Hardware issues on the user end would lend to some serious support issues for WindowBlinds, an otherwise stable app which plays nice with just about anything that will run Windows.
2. People write addons for WindowFX which can seriously chew up the CPU cycles on shared memory systems. Hell of a thing to break WindowBlinds just to add WIndowFX to it and combine the two prices.
Reply #7 Saturday, May 15, 2004 2:49 AM
Otherwise Windowblinds would puke out on shared memory systems like WIndowFX tends to do on older hardware....
WindowFX like DX9...
Windowblinds could careless...
Reply #8 Saturday, May 15, 2004 2:53 AM
Reply #9 Saturday, May 15, 2004 2:55 AM
now i know thats basicly how it is now, but the things is if everyone that had WB also had the options and features of FX by default i think the possibilty of newer and newr content for it being created to be alot better than it is now. i mean im bored with the stuff that is on Wincust for it lol.
and you think WB itself cant be resource heavy depending on the skin?
have you downloaded treetog''''s anteres skin from the GUIolympics?????? on fully animated subskin it eats 62% of my CPU wich is an P4 3.0ghz
yes the skin was created to show ALL the new built in features of 4.3 but so what? if those features are there and the skinners arent using them then why did the programmers put them there?
Complaining about the resources of something that possibly wouldnt hgappen untill a basic computer is like a pentium 5 6ghz with a 2ghz fsb is like people who are currently complaining about the resources it uses witch is less than the default XP themes.
and considering that Longhorn is coming up in a few years at least attempting to take the best parts of FX and add them to WB for when LH is out and its new UI systems i think at least would be good programing tactics

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Reply #10 Saturday, May 15, 2004 3:28 AM
I'll be quiet now and soak up the new understanding...
Reply #11 Saturday, May 15, 2004 4:25 AM
have any of you seen the longhorn screenshots when they have the transparency features of the shell turned on. (i cant remember exactly what it is called, some random letter conbination)
that looks absolutely awesome. If windowblinds could use alpha transparency like that it would be a major selling point imho
like with Xp, wb users will once again get the features of the new shell style before the OS actually comes out.
although alpha transparency will probly be a big CPU hog when used like that... err i dunno

Reply #13 Saturday, May 15, 2004 7:28 AM
| transparency |
If I'm not mistaken....there is a WBSkin Plugin to turn-on transparency in a WBSkin.
Reply #14 Saturday, May 15, 2004 8:39 AM
Consider this... As a stand-alone product, WFX sells for $20. If Stardock bundled it with WB, they would have to double the price of WB. This would be a major turn-off to people who simply want to skin their OS.
Also, WindowBlinds has gone through painstaking development to make it compatible with all versions of Windows, and systems with relatively low resources. WFX, on the other hand, is very resource intensive, and unless you have the best of video cards/drivers, it can be a painful experience. In a nutshell, WFX is not for everyone, while WB is. 
There's my 2 cents. 
Reply #15 Saturday, May 15, 2004 2:04 PM
Even if you were correct in the long term, where is the gain? It unnecessarily complicates skinning WB, which is already a fairly hefty undertaking. By the same token, it would radically complicate the developing of new FX, and many of those developers don't really do WB skins. The type of skinning involved for WB and WinFX have very little to do with one another other than both being applied to the same OS.
As it is now, if a user wants both, she/he can have them by going through one additional config, most elements of which they would have to go through even if the two apps were combined. There's my 2 cents.

Reply #16 Saturday, May 15, 2004 2:26 PM
Reply #18 Saturday, May 15, 2004 5:16 PM
For example, if you could specify a shadow for each border in a WB skin and have it only apply to a window that is skinned by that border. This would work especially well if you can set the inner offset of the shadow in it''''s specification file then you can make custom tailored shadows for just about any skin. This would also give you the appearence of antialiasing in the borders if you do the shadow right.
To round off that functionality per app, and or per class shadows can be added, or to just be able to specify a generic shadow to be applied to borders that aren''''t skinned by WB (borderless windows,menus certain MP3 players like itunes, real one, etc.)
I already make shadows that compensate for the inner offset of the setting for rounded window but this would take that concept a lot further.
The shadow skinning and border skinning in WB and WFX CAN be tied together more than it is now.
P.S. What is the code to specify the shadow in a WB skin anyway?
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Reply #19 Saturday, May 15, 2004 7:13 PM
now that i think about it, it seems a few of you took this the worng way, thats fine its made me realize that even if this were to happen i guess some of you are not ready.
as both WINFX and WB are even more developed to be less and less resource happy i will bring this up again maybe when Longhorn is RTM lol then maybe the majority of computer hardware will be powerfull enough to allow some of you to immagine it outside of the constraints of todays hardware.

Reply #20 Saturday, May 15, 2004 7:27 PM
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Reply #1 Saturday, May 15, 2004 1:47 AM