Is innovation on the rise in skinning?
Wednesday, August 21, 2002 by Frogboy | Discussion: WinCustomize Talk
In the news item, we were discussing whether we're in a new golden age. Craeonics, who is someone whose opinions I respect, disagrees. He wrote:
"If this were a golden age, I would see more and more new ideas. I don't see any new ideas, so therefore this is not a golden age. Quantity != quality, you know."
To which I replied:
I think you have a case of nostalgia there. The quality of the skins of 1999-2000 can't remotely compare to the quality of today.
If you don't see the innovation and new things going on, then my answer to that is that you're probably not trying out new software very much.
Let me just give you a handful of NEW things in August 2002 just from us:
1) WindowFX 2 beta is nearly here with skinnable shadows.
2) Said beta has a fully scriptable way of handling state transitions. That is, when I minimize/max a window, I can have any type of animation I want to creat emade.
3) ObjectBar 1.3 allows users to have hot keys for any bar or item. So if I want to have Ctrl-Alt-K bring up my MP3 player and Ctrl-Alt-V bring up Visual Studio and Ctrl-Alt-N bring up display properties I can do that.
4) ObjectBar 1.3 now lets you put in ActiveX controls right into bars! So I could embed a spreadsheet object or a media player movie window or whatever right into my bar.
5) The WinCustomize skin browser will be out shortly (v1.0) allowing people to apply skins and themes and icons and etc. right from the database directly. No having to download the thing and figure out how to install the skin and then go to th eprogrma and apply it.
6) WindowFX 2 beta now allows you to put LIGHT SOURCES of ANY COLOR anywhere on your screen and it will change the color of the border of your window based on the position and distance of that window to the light source.
These are just a few things off the top of my head since I worked with them this afternoon.
Plus there are other things in development such as the MCP which will provide an open standard for skin software developers to use it rather than create system hooks so that instead of your half dozen customizeable apps using their own system hooks (which can slow down the system to a degree) only one is used.
We're also working on a way to allow developers to access Direct3D APIS right from the 2D desktop so that all sorts of different effects can be used.
I am not at liberty to mention all the cool things going into WindowBlinds 4.0 for next year except to say that it's going to be incredibly cool.
WB 3.4 came out at the tail end of last month so you can see what was new there at: http://www.windowblinds.net/wb3/wb34.html
So these are just some things that have occurred in just the past month that are off the top of my head. If I did some digging I could make a much bigger list.
So if there was time past golden age that you feel compares, feel free to bring it up and provide a comparison. I see lots of new ideas and more than just new ideas, the realistic execution of them.
But what do you think? Those of you who have been around "since the beginning" have seen what I've seen and what Craeonics has seen. What do you think?
I would assert that Craeonics or a user who holds a similar opinion probably has a subset of customization software that he uses and has not seen updates to those. Kenray (Teknidermy) has vocally supported the various freeware programs available out there which these days don't seem to be moving forward as quickly as they once did. But he may not be watching what's been going on with Object Desktop or Hoverdesk or other types of customization software.
It is my belief that today, August 2002 that the software and the skins are experiencing an unprecedented level of quality and innovation when compared to previous times.
What is your view?
Reply #22 Thursday, August 22, 2002 2:00 PM
I don't want to offend anyone, but it is very easy to say "hey, nothing new", when you don't make skins.
You know what? this thread inspired me, let me make a new skin.

Reply #23 Thursday, August 22, 2002 2:22 PM
I really can't agree with some arguments above, we still DO have some very creative artists around.
a few examples:
- In my opinion, Essorant, who is a veteran skinner, is being much more creative lately then in 1999/2000.
- Alexandrie, that at that time used to be knowed as Lufia, is being 100% more creative today.
- Hippy that used to make ports at that time, today is one of the most creative authors around
- DavidK that were very inovative artists and continue to be, the Setti series are a good example.
If you guys want, I can give you more examles
Reply #24 Thursday, August 22, 2002 3:20 PM
Reply #25 Thursday, August 22, 2002 4:25 PM
I think that WindowBlinds skins are as innovative as ever. Every new skin that comes out is innovative if it doesn't look just like a previous one. And, as Treetog stated, how many ways can you use a rectangle/triangle/circle? It comes down to how you combine those shapes with colors, textures, and depth. I see that type of innovation all the time.
Sometimes, innovation in a WB skin cannot be recognized by a non-skinner. It takes someone who is familier with the process to comprehend how creative or clever an author has been in their implementation of an element.
So, it seems that innovation is a subjective term. It all depends on where you are coming from, and what your interpretation is. I, for one, find myself surrounded by innovative skinners ... virtually.

Reply #26 Thursday, August 22, 2002 7:46 PM
*engage pet rant mode*
one case of a new innovation in skinning was / is the smartbuttons that WB3.x introduced.
on paper the idea was, and is, very interesting.
so you can present this as a step forward for the skinning programs.
but i could count the number of released skins using smartbuttons on the claws of one paw. this "innovation" hasnt been picked up by the skin creators. when the first smartbutton enabled versions of WB were shipped, there were no sample skins showing how to do this that could be reverse engeneared.
at the time starone and i spent many hours producing a rather large thread here trying to work out smart buttons, and to get them to work without crashing WB and notepad. nothing wrong with working it our ourselves, but doing it with nothing to reverse engeneer is a different matter.
in fact i am under the impression WB still doesnt ship with any examples of how to use smartbuttons. not exactly encouraging people to use the new and innovative features of the programs.
*end pet rant mode*
Frogboy - 3) ObjectBar 1.3 allows users to have hot keys for any bar or item.
to my way of thinking, something that fiddlers will love and adore (well, *i* do), but since these are likely to be user specific, not something that is going to spread. also, setting them up is likely to stump total beginners.
i have been using OB since ver 0.4, and when i first got OB 1.3 installed i couldnt work out how to set up hotkeys to launch an application, and concluded that it wasnt possible.
i only worked it out after re-visiting the issue.
Frogboy - 4) ObjectBar 1.3 now lets you put in ActiveX controls right into bars!
at the risk of being harsh, how much use is this to the average user of skinnable programs?
for power users setting up custom environments this sort of this is ideal, but one persons custom setup probably isnt going to work well for other users. this power in DX doesnt seem to be used in most theme uploads, so is probably going totaly untapped by most users.
i agree that the more powerful a program is, the more complex it becomes to use that power. this is why a set of interesting examples that the user can download and play with are so useful. after all a picture is worth a thousand words, and they go a fair way towards providing useful documentation since skinners can pick them appart to see how to use these features themselves.
changing tack slightly:
in the time i have been using WB, i can see why people would say that the "golden age" has ended.
so many of the new skins that appear have a "it all looks the same" feel about them.
i am not sure that this is fair, since the number of new and seriously different skins has always seemed low. remember the time when we couldnt move for aqua skins?
but with the increasing upload rate, it just seems more obvious.
if you assume the same number of really different looking skins appearing, then they are becoming an ever smaller proportion of the total set of new skins.

Reply #27 Thursday, August 22, 2002 9:38 PM
Reply #28 Thursday, August 22, 2002 10:34 PM

I don't know what skins you guys look at, but although today's skins are very nice, they really all look the same, with a very few exceptions. Aleksyandr for example. I used to download a new skin at least ever 2nd or 3rd day. Now, I change my skin maybe once every 2nd or 3rd month. Sometimes even 6 months.
I have nothing against simple, plain, usable skins. Adni's sortof skins. I love them. But when that's all that's being delivered, I can't say that anybody is showing much creativity anymore, compared to the tons there was back just one year ago. Actually, the decline occured with Windows XP. Most skins now have that "XP" look. With a few exceptions.
I never was much a creative guy anyway. Wasn't before, still am not. But there were plenty back then. And yes, as Doomgaze said, they were experimenting. That's what creation is about. Doing the same routine you've learned over and over is not what it's about. Come on people, think different. There always are new ideas. It's not true that everything has been done. People have been writting song for milleniums and there still are some quite amazing things coming out.
But I agree, that the main problem is that "popularity" goes with the plain skins, the conservative ones. The ones that look the most like Luna while being different. Well, if skinners only care about downloads anymore, then we trule are NOT in any golden age whatsoever, we'd actually even be in the dark ages...
And I also agree with the fact that Windowblinds skins are so complex today that it takes forever to make a skin. I know myself that everytime I get the idea to make one, I change my mind in front of the time I'll have to spend on it... That sure doesn't help creativity.
Reply #29 Thursday, August 22, 2002 10:43 PM
Reply #30 Thursday, August 22, 2002 10:45 PM
Personally, I like to look for subtle things now a days. IOW, instead of being blown away by something earth-shattering now I find myself saying things like "check out how that bevel is done - must have been done by hand since a photoshop filter won't give you that level of control".
Also, a lot of us are probably a bit jaded by now. We've been around the skinning block and seen so many fantastic graphical wonders that it takes more and more to get us to feel that way again.
Reply #31 Thursday, August 22, 2002 10:47 PM
Reply #32 Friday, August 23, 2002 1:33 AM
That stuff was not just 'new'....it was 'new and exciting'.
Now, we get reputable quality...[guaranteed quality] from the likes of Phar0e [LiteSTEP] and treetog [just about anything]...[like treetog, I could name many more]...their work is unquestionably good...but it's now essentially 'recognizable'....which implies that it's not divergently innovative.
What's needed from time to time is a shake-up, a total rethink of skinning/style direction...[we get that every time a new OS is released...'it's Porty time' [pun]]....

I remember pairing up with a fellow Architect, and, while half drunk one night suggesting we take up smoking dope and calling ourselves 'Spaced out Homes'....[we just had another drink instead]...

What's that saying?....
Think outside the square...

Reply #33 Friday, August 23, 2002 3:10 AM
I do understand where most people are coming from and are saying about what it looks like or maybe what it seems like as far as WB skins being different. My background is architecture and I know about boxes and rectangles. The fight between form and function never ends.
My take is that design goes through cycles. At this moment in time there are not as many "different" skins. There are also not as many new skinners either. Maybe once they figure out what is what, they will post thier designs too and they wil come from a different perspective.
Me for one have always loved curvey shapes. I am a absolute fan of Antonio Guadi (Spain), Caltrava, and others. I am also a humanist when it comes to Architecture design (as in let the material be to scale with the human being). I also like this idea of not "busying up" a design. Like the user make changes to it and come up with a way to use your design.
It is a hard balance. I am still learning how to use SkinStudio and do not think I will be coming out with anything soon (say next year November!!!) but I have lots of ideas and some of them will be flexable and others will be not be. I plan to use those smart buttons ( like in the SETI WB ) and use them often when I know I will be working hard for days straight.
Right now I am trying to make this triangle WindowBlinds to work. I'm trying to make the areas that will show the desktop (when the window is maximized) and allow me to click on buttons that I would not have been able to see if it were a square window.
No it will not get allot of download, who want a trianglur windowblind? But it will be new and different.
I'm plnning to put some of my ideas in the graphic section so you guys can have a look. And if you like something just steel it... I mean borrow the idea and make it your own. Like Jasper Johns!!

Reply #34 Friday, August 23, 2002 6:39 AM
I could make some crazy window frame with all kinds of angles and transparency for example, but if the titlebar is wider than the window frame, I can't grab the frame edge to resize the window. So, in situations like that, I abandon the crazy frame for something a little more conservative that actually works.
Or, I could make some obscured titlebar buttons and scatter them all over the window frame, but I don't want to have to read a freakin' map to maximize a window.
In a nutshell, I don't want to spend 2 weeks making a skin that I'll only use for 2 hours. As long a people are making skins that they want to use, and sharing them with everyone else, you will get what skinner's tastes dictate.
To anyone who is not seeing enough of the kind of skin they want to use, I say this, "Open up your graphihcs editor, download SkinStudio, and get cracking." That's why I started.
Afterall, neccessity is the mother of invention, my friends.

Reply #35 Friday, August 23, 2002 6:44 AM
MikeB314 is on a cliche kick this morning
Please don't get me wrong. I have no animosity toward anyone. I'm just saying that I started making WB skins because I didn't see enough of what I was looking for. If others did the same (and they will), there would be more innovation.
Reply #36 Friday, August 23, 2002 1:35 PM
I have learned my lesson when it came tp some of my designs when I was in architecture school, crazy designs only work when they are designed very well. And even then they tend to be liked by a few becuase it is hard to use and maintain.
I can't wait to start uploading Windowblinds skins.... I want to be the next andi18 or treetog or Mike.... with a touch of joetheblow!!

Reply #37 Friday, August 23, 2002 1:49 PM

I disagree with all the complexity complaints. Some apps are gonna be easy to do, others aren't. I think that an app as all-encompassing as windowblinds would have to have to be complex. I mean, you are skinning everything you see, for the most part, so it is practically on the shell-level of usefullness and visibility. The same complaints are being made about winamp 3. I think it will create a higher level of quality simply because you have to *want* to make the skin you are making. The 'two-skins-in-an-afternoon' thing is great if you are building on a lot of planning and design, but many people actually cranked them out at that rate from scratch. No harm in making them work a bit more.
Reply #38 Friday, August 23, 2002 3:28 PM
I think that a skinner must be creative. There's a lot of skins that are using the same theme. There's a lot of great WindowBlinds authors but not a lot of innovative styles. One example: the Master Essorant have not lots of downloads, he have not lots of skins at Wincustomize, but he have one of most diverse skins collection. Trretog is also other Master making new variations, Dangeruss is part of skinning history, The Skins Factory is a real skins factory, Mormegil has created the zoomers style!
And the programs...... ahhhhh Verona Desktop Enhancement (e piu bello il programa che non la cittĂ ) DesktopX; if WindowFX solve some some bugs, it will be one of best desktop enhancements; the alphachannels and scripting on Winamp3 and Sonique2; the 'Direct3D APIS right from the 2D desktop'... really this? Please, don't give me a candy like this!!!
Please login to comment and/or vote for this skin.
Welcome Guest! Please take the time to register with us.
There are many great features available to you once you register, including:
- Richer content, access to many features that are disabled for guests like commenting on the forums and downloading skins.
- Access to a great community, with a massive database of many, many areas of interest.
- Access to contests & subscription offers like exclusive emails.
- It's simple, and FREE!







Reply #21 Thursday, August 22, 2002 1:19 PM
For my opinion, it is not the new idea that the most people are seeking, but a nice skin.
(A new and nice idea is always welcome though).
I also believe that it is the golden age of skinning, because the majority of the best skins are among those skins that have been made in 2002.