Here's a silly question.....
Thursday, August 4, 2011 by MouseGoddess | Discussion: Skinning
How does one go about uploading textures to the Windowblinds textures gallery? Do you need Skin Studio?
Reply #2 Thursday, August 4, 2011 5:48 PM
Creating Textures - with an image editor like Ps, etc. You don't need sks to create textures... you can even create online at Paint.net.
https://forums.wincustomize.com/367264
https://forums.wincustomize.com/364855
Should help, MG.
Reply #3 Thursday, August 4, 2011 6:49 PM
No silly questions here!!!!
thats a downright untruth...
this one wasnt tho..
Reply #4 Thursday, August 4, 2011 8:11 PM
I think it's a fine question and more textures are always welcome in the gallery.![]()
Reply #5 Thursday, August 4, 2011 8:28 PM
Yeah! Cut out the silly questions, WizStyler!
MG - No such thing as a silly or stupid question. Never.
Reply #6 Friday, August 5, 2011 4:43 AM
Well, I sent in a texture but I'm not sure I did it right. I zipped the file itself and used a .jpg as the preview. I tried to install it on my system and it showed up and I can use it BUT it's a LOT paler than it was made to be. Any ideas on why that would happen?
Reply #7 Friday, August 5, 2011 7:13 AM
Possibilities? Submitting the wrong image. Nothing in the submission process should change the image file itself, MG. Haven't heard this one before.
If you're interested in calibrating your monitor (something a web designer/digital artist should do, imo):
Reply #8 Friday, August 5, 2011 9:51 PM
OK, so it got rejected (not surprised) because it wasn't a .wba file. But when you save in PSP there is no option for saving it in that format, so how do you make it a .wba? And the preview, that's supposed to be a screenshot?
Reply #9 Friday, August 5, 2011 10:04 PM
Just zip it and rename it with the .wba extension.
Reply #11 Friday, August 5, 2011 10:16 PM
And use a screen shot of the texture on a Windowblind for the preview?
Reply #12 Friday, August 5, 2011 10:27 PM
Make sure the texture is the correct file type before you zip it. Then do as Wiz said.
Reply #14 Friday, August 5, 2011 10:34 PM
I did it and when I checked it, it said there was no .usi file in it. Now what?
Reply #15 Friday, August 5, 2011 11:08 PM
There are no silly questions. Only silly people!
Reply #16 Friday, August 5, 2011 11:08 PM
I don't know anything about .uis files, but all the textures I see in the textures folder are .tga files.
Reply #17 Friday, August 5, 2011 11:17 PM
You haven't downloaded a texture skin renamed it to .zip extension and opened it.
In it you'd find a .texture file and a .tga.
There is no .uis file.
The .texture file is made through WB7 as described in the tutorial link I posted above:
[Frames.Texture]
Image=Textures\WHATEVER YOUR TEXTURE IS CALLED.TGA
Tile=1
Trans=1
PerPixel=1
AlignLayerMode=1
AlphaMode=120
[Taskbar.Texture]
Image=Textures\CLOTH_BLUE.TGA
Tile=1
Trans=1
PerPixel=1
AlignLayerMode=1
AlphaMode=120
[StartMenu.Texture]
Image=Textures\CLOTH_BLUE.TGA
Tile=1
Trans=1
PerPixel=1
AlignLayerMode=1
AlphaMode=120
Reply #18 Saturday, August 6, 2011 12:06 AM
In it you'd find a .texture file and a .tga.
There is no .uis file.
OK, I see. No UIS.
I make it in PSP, add it to my WB7, then zip it along with a screenshot of the texture applied to a Blind, right?
Doc, I read that tut, really! I'm just dense tonight I guess!
Please login to comment and/or vote for this skin.
Welcome Guest! Please take the time to register with us.
There are many great features available to you once you register, including:
- Richer content, access to many features that are disabled for guests like commenting on the forums and downloading skins.
- Access to a great community, with a massive database of many, many areas of interest.
- Access to contests & subscription offers like exclusive emails.
- It's simple, and FREE!







Reply #1 Thursday, August 4, 2011 5:43 PM
I think this link will help you. https://forums.wincustomize.com/400032