WindowBlinds 7 Beta Update (6.80.060) Released

Monday, September 21, 2009 by Island Dog | Discussion: WinCustomize News

Today we are happy to announce an update to the WindowBlinds 7 Beta.  The WindowBlinds 7 beta is currently available for active subscribers to Object Desktop, and can be downloaded via Stardock’s Impulse. 

New in this update:

  1. XP toolbar & animations settings are back in the UI. They are under Settings now
  2. On Vista the sidebar skin settings are back in the UI. Also under Settings.
  3. Explorer backgrounds tab has been added to the UI. This will show on XP, Vista AND Windows 7.
  4. New Textures tab added to the UI.
  5. Support for enlarged menus on Vista / 7
  6. Some additional skin sections added for Vista / 7 including new shadow sections.
  7. The fixes for the start button clipping on multiple monitor Win7 boxes are in this build. 
  8. The old WB UI has a bigger button for the new UI and says Beta 2 rather than Beta 1. 
  9. You can drag wallpapers to the large preview area and it will copy them into the wallpapers folder off WB skins as it used to in WB6. Note that its the large preview area and NOT the list itself.
9-21-2009 3-52-32 PM 9-21-2009 3-54-56 PM
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Bichur
Reply #61 Wednesday, September 23, 2009 8:04 AM

A tool like paint.net will handle saving a TGA from a PNG

 

yeah.

I had trouble with tga made with PSP8 - SKS kept saying it didn't undertand what it was

 

saved as a png, opened in paint.net, saved a tga = good to go

Phoon
Reply #62 Wednesday, September 23, 2009 8:12 AM

could someone please answer the question i posed in reply #8. It's not a huge deal but it is sort of odd.

I have installed Windowblinds7 and ONLY that version. Why does impulse say that I have WB6 installed also? It was this way before installing this update.


Thank you

ZubaZ
Reply #63 Wednesday, September 23, 2009 8:39 AM

I have installed Windowblinds7 and ONLY that version. Why does impulse say that I have WB6 installed also? It was this way before installing this update.
It's just the way Impulse is reading the XML.  It will go away on release.

RedneckDude
Reply #64 Wednesday, September 23, 2009 1:47 PM

Thanks Neil and Bichur!!

ZubaZ
Reply #65 Wednesday, September 23, 2009 2:49 PM

Impulse has been updated with a new build . . go forth and apply backgrounds!

WebGizmos
Reply #66 Wednesday, September 23, 2009 3:28 PM

No fix for toolbaricons not working? Anyone have any idea why they aren't working? And also just noticed some skins that are in the WindowBlinds folder are not showing up..even after rebuilding the list.

skyzyk
Reply #67 Wednesday, September 23, 2009 3:29 PM
So far I have nothing but good things to say about the new interface. There is one word that keeps coming to mind, "Awesome" I love the Texture and explorer backgrounds. Bravo to the developers and designers and all those involved. 2010 looks to be hot year at Stardock.
neophil78
Reply #68 Wednesday, September 23, 2009 5:27 PM

Impulse has been updated with a new build . . go forth and apply backgrounds!

Same problem as mentioned before for me

P.S: and in another way, when will be the time when Applications updates will be separated from skins downloading and installing in same time (it's uggly if you already get those skins personalized ...) and when will come back informations off what is exactly concerned by the coming update ?

Nimbin
Reply #69 Wednesday, September 23, 2009 5:36 PM

still getting the occasional problem of some skins not loading with the new interface . I get the message "there appears to be no uis file are you sure this is a windowblinds skin" . well yes i am sure lol and these same skins load just fine in the old interface. Once they are loaded i can change back to the new look and the skins are there for me to use. Got me stumped why this would be happening.

VistArtXPosed
Reply #70 Friday, September 25, 2009 2:13 AM
Yes. Explorer BGs will work with XP. Will textures work as well? Can you overlap an Exp. BG with a texture?
Bebi Bulma
Reply #71 Monday, September 28, 2009 8:24 PM

WebGizmos
No fix for toolbaricons not working? Anyone have any idea why they aren't working? And also just noticed some skins that are in the WindowBlinds folder are not showing up..even after rebuilding the list.

Hi Giz!

Not sure what your exact problem is, but for me (on XP) applying icons through the new interface doesn't work either, had to switch to the old one for the change to actually apply. And on a related question: will the toolbar icons/animations previews come back in the new UI in a future release? Kinda crappy trying to pick a set with no preview.

Would also be nice for the skin preview to actually display according to what OS you're on (currently on XP but all the previews show Vista/7 style, regardless if the theme has a substyle for those or not). But I guess we XP people are becoming the minority now.

WebGizmos
Reply #72 Wednesday, September 30, 2009 2:17 PM

Hi Giz!

Hey Bebi!!!!

Yeah....No toolbaricons are working on XP with this latest build. And not sure if all are doing this but so far everything I've clicked on was showing the XP version of the skin. And yeah...I think we XP users are behind the flaws....uh....times. 

AniFran
Reply #73 Wednesday, September 30, 2009 2:44 PM

Is there going to be an option to change the skin & textures folder this time around? I don't want the skin using up my main HDD, what then to install on a larger 2nd HDD.

 

WebGizmos
Reply #74 Thursday, October 1, 2009 8:09 PM

Oh well...since there hasn't been any input regarding the toolbaricon problem I just rolled it back to WB6.4 and everything is working again. I hope they get this fixed some time soon,

Bebi Bulma
Reply #75 Thursday, October 1, 2009 8:27 PM

WebGizmos
Oh well...since there hasn't been any input regarding the toolbaricon problem I just rolled it back to WB6.4 and everything is working again. I hope they get this fixed some time soon,

No need to rollback Giz, just use the older interface and the changes will apply.

WebGizmos
Reply #76 Thursday, October 1, 2009 10:08 PM

No need to rollback Giz, just use the older interface and the changes will apply

Ok...just figured out how to load the old interface and they work.

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