"The Mac Has Never Been User-Friendly"
Originally posted at http://rethinking.squarespace.com
Wednesday, July 6, 2005 by Tory Larson | Discussion: Personal Computing
A great article on computer usability on applematters.com...
Reply #2 Thursday, July 7, 2005 7:54 AM
I'm not sure who said it, but it was once said that the only truly intuitive UI is the nipple.
Reply #4 Thursday, July 7, 2005 6:49 PM
On windows, there is a clear and definate start button which implies the obvious, that that is where you start grasping the concept of a computer interface.
Mac OSX however (which has gone south in temrs of interface accessibility) has its little osx bar in the bottom and a status bar uptop. You really have no clue how to approach it.
Interface development is as much an art as a science, that doesnt mean that one interface is better than the other. The best option however is to explore and use the software to understand it. The same goes with programming languages (which are in essense user interfaces for creating software)
Reply #5 Friday, July 8, 2005 1:30 AM

Reply #6 Friday, July 8, 2005 10:52 AM
| Ka806 wrote: On windows, there is a clear and definate start button which implies the obvious, that that is where you start grasping the concept of a computer interface. |
You're absolutely right about that. I was discussing this with my wife--the "Start" button is leagues ahead of any other GUI. Unfortunately, the intuitivity stops when you click the button.
I think computing is really about finding an effective metaphor. The original Mac (not the current OS X) was easy to use because the Mac UI guidlines adhered to a strict Desktop metaphor. The desktop is not a launcher--it is where you put things that need to get done or be dealt with. Windows made it into a launcher--and broke the whole thing. I think what we need is a new metaphor--or perhaps a better way to explain the current metaphor. Heck, we need UI designers to pick a metaphor and adhere to it. Apple cut off its own nose when it abandoned the original UI guidelines, IMHO. They were the original, and I think, the best. When I fashion my Windows UI after those guidelines, everything just works better.
And George, good points, all. I'm in full agreement. What can we do about it?

Reply #7 Friday, July 8, 2005 6:20 PM
There is WAY too much that computers do these days.
And also it is strickly speaking a different playing field.
I say forget all this discussion about GUI intuitiveness for the new user. What NEEDs to happen is better documentation for those who never used computers. The BEST way to approach interfaces, is with consistency. Changing things around only stands to alienate users who have grown accustomed to current interfaces.
I dont think design and coding should not be done in a way so that we focus on getting the best metaphor. If that was the case, then we would be wasting a lot of time in software design. Where the metaphors are needed however, is in the documentation, wheather there is a video to show you how computer works, or in manuals.
It may sound silly, but we should try to get the metaphors to real life scenarios and such AFTER the code has been designed.
As it stands, I interfaces for all DE weather macOSX windows, gnome, kde, xfce, whatever are fine and have their own purposes. Apple has taken a turn for the worse because they are chaning crap around. I would say gnome is the most intuitive because of its simplicity. I would think kde would be the best for a new user because of its incredible documentation.
But should we strive to change this or that in interfaces? Naaaaah
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Reply #1 Thursday, July 7, 2005 12:44 AM