SkinStudio
Saturday, July 3, 2004 by Csurfside | Discussion: WinCustomize Talk
[Message Edited]
Reply #22 Tuesday, July 6, 2004 6:40 PM
Ill be back with more questions soon. Thanx for the help. Im eagar to start skinning and be big time like jafo and gang. 
Reply #23 Wednesday, July 7, 2004 3:14 AM
[Message Edited]
Reply #24 Wednesday, July 7, 2004 4:05 AM
| Also, Can I easily take graphics I make in PSP and convert them to SkinStudio |
Yes, but you will want to save them as a PNG when windowblinds can use a tga file. Or a bmp when this format is required or preferred. You can't use PSP default image format for windowblinds. Choose save as in PSP and use the drop down for the format. It is best to save your images in both formats(PSP default and windowblinds format), in case you need to make changes to the original and you have layers.
Reply #25 Wednesday, July 7, 2004 12:04 PM

Reply #26 Wednesday, July 7, 2004 3:51 PM
[Message Edited]
Reply #28 Wednesday, July 7, 2004 4:54 PM
1. When saving as a .png for this purpose, click on the Options button in the Save As... dialogue.
2. Make sure the checkboxes for Noninterlaced and Optimized palette are checked.
3. Click on the Run Optimizer... button.
4. On the Color tab of the Optimizer dialogue, make sure you check 16.7 million colors (24 bit).
5. On the Transparency tab, make sure you have Alpha channel transparency and Existing image or layer transparency checked.
You can then import the image into SkinStudio and it will convert the image to .tga for you.

Reply #29 Wednesday, July 7, 2004 5:05 PM

Reply #30 Wednesday, July 7, 2004 5:07 PM
| I think that it is because I am changing it from TGA to BMP to edit it, but then saving it as BMP instead of back as a TGA file |
If you let Skin Studio change it to a PNG file you can edit it without problems.
Reply #31 Wednesday, July 7, 2004 5:35 PM
When it opens click on the Horizontal tray button to open it in paint to edit. Then just click save. It then gets distorted. Why is that?
Reply #32 Wednesday, July 7, 2004 5:41 PM

Reply #34 Wednesday, July 7, 2004 5:50 PM
Reply #35 Wednesday, July 7, 2004 5:51 PM
Reply #36 Wednesday, July 7, 2004 6:11 PM

Reply #37 Wednesday, July 7, 2004 6:19 PM
| Im trying to use the soame image thats already there. Once I move it it wont work properly. Just disappears. |
what image as in thisimage.ext? How are you trying to move it? Where won't it work properly? Nothing disappears unless you move it to your recycle bin

Reply #38 Wednesday, July 7, 2004 6:44 PM
[Message Edited]
Reply #39 Wednesday, July 7, 2004 6:51 PM
2. Open PSP and browse to the skin's folder and open the HorizontalTray.png file. Edit it. Save it like Shameless explained.
3. In SKS...in the section tree, on the right, where all the attributes are listed for this image, right-click on the first attribute Horizontal Tray Image and Select Import => Browse for File. Get the new png file you made in PSP and SKS wil convert it to a tga.
Reply #40 Wednesday, July 7, 2004 6:58 PM
[Message Edited]
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Reply #21 Tuesday, July 6, 2004 4:48 PM
...couple of things I'd like to add. By using the default Blue Luna skin as a base skin all the time vs. another skinner's skin, if you forget to skin something, you won't run into a copyright issue on your uploaded skin and it's easier for others to help you find errors in your skins. After a while, the blue skin starts to look like a blank canvas. png to tga is definitely the way to go
First one's the toughest, try to keep it simple and focus on how things go together. Once you understand SKS better, it'll get so much easier
Price-wise PSP is the way to go....I think you'll find that most PSP users that have also used PS will agree that for skinning, you can get the same results from PSP. Also most of the plug-ins for PS will work with PSP.