iTunes: not using Windows GUI elements?
Friday, October 31, 2003 by stark23x | Discussion: WinCustomize Talk
A lot of people are having trouble with iTunes for Windows eating resources, especially when re-sizing the window or dragging it around. Now, I can;t seem to get one teeny little element of iTunes to change appearance no matter what I try, so I'm assuming it is not using the native elements in Wndows that allow us to skin. Apple probably wanted to control the precise and exact appearance of the app.
SO what could be slowing it down? I hypothesized the following: Maybe video drivers, or maybe the graphics that make up the iTunes GUI are huge-o-gi-normous. LIke when someone makes a skin with huge, full-color bitmaps and doesn't optimized them, the skin runs slow...I'm thinking maybe iTunes is doing this on certain systems.
Anyone want to take a crack at this and see if they can come up with a theory? Or maybe someone out there would like to decompile the EXE and find the GUI elements and tell me if they're huge?
Reply #2 Friday, October 31, 2003 9:26 AM
Reply #3 Friday, October 31, 2003 10:44 AM
).As for the performance, it seems to be more or less okay for me (on my high end machine at home, it's pretty responsive, but on my work box it's kind of flaky). It certainly isn't skinnable, it isn't using (as far as I can tell) any of the standard windows graphic elements.
Reply #4 Friday, October 31, 2003 11:37 AM
Playing an MP3
CPU load 5.00 % - 27.99 %
total mem 218,208 KiloBytes
Handles 1,132
GDI objects 38
User Objects 7
Threads 11
mmm, have to check Winamp and MediaPlayer to see if there is a difference...
But I think it is probably a combination of what hardware is installed...
the GDI thing would play into the graphics hardware I would think as would the amount of installed RAM and such with CPU load and such...
Reply #5 Friday, October 31, 2003 3:55 PM
Reply #7 Friday, October 31, 2003 7:09 PM
I *wish* iTunes was skinnable.

Reply #8 Friday, October 31, 2003 8:48 PM
(But on the bright side - if you look at iTunes.exe in Resource Hacker, you see Apple was kind enough to supply us with icons all the way up to 128x128! Well, at least for iTunes itself - the others only go up to 48, sadly.)
[Message Edited]
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Reply #1 Friday, October 31, 2003 9:25 AM