The 9 megabit problem (please read)
Monday, November 25, 2002 by Frogboy | Discussion: WinCustomize Talk
Specifically:
Anyone who has purchased Object Desktop or any Stardock product or a WinCustomize subscription or is an apprentice or higher goes to a different high speed server than those who have not.
The problem is, the people who have not bought anything at all are now consuming about 9 megabits per second.
That's 6 T1's being used by people who are essentially non-contributing bandwidth consumers.
That's why the "Server is busy" message is coming up more and more often for these guys.
As you can imagine, 6 T1's of bandwidth is expensive. Especially when, not to use too fine a point, being used largely by free-loaders.
I'm not sure what the solution is. If we cap it, the site becomes unbearably slow and we don't want to punish people who are just trying out this stuff (i.e. legitimately seeing what this is all about versus people who just want to leech off the bandwidth).
Any suggestions?
Reply #142 Wednesday, November 27, 2002 4:24 PM
Reply #143 Wednesday, November 27, 2002 5:11 PM
Thats allot of megabits....
Nothin small about that, I'd say.
A resonable cap on downloads per day seems to be the solution
Reply #144 Wednesday, November 27, 2002 5:18 PM

Reply #145 Wednesday, November 27, 2002 5:54 PM
(be proud, Jafo, I dug the dictionary out to get that technical term!
)Reply #146 Thursday, November 28, 2002 4:38 AM

Reply #147 Thursday, November 28, 2002 9:55 AM
i suspect we are going to get a LOT of complaints and questions about this from people who havent read this (and other related) threads over the last few years.
it would be nice to just copy/paste the link to the FAQ, and say "here are all the answers".
if you put some graphics using the letters "win xp" on it, people will probably even read it, and use it as their wall paper

Reply #148 Thursday, November 28, 2002 10:24 AM
Reply #149 Thursday, November 28, 2002 11:21 AM

Reply #150 Thursday, November 28, 2002 5:17 PM
Reply #151 Thursday, November 28, 2002 5:39 PM

Reply #152 Thursday, November 28, 2002 5:41 PM
Reply #153 Monday, December 2, 2002 6:54 AM
That wasn't my point.
I have a wallpaper, I like it, and I don't plan on changing it any time soon.
I was saying that if Windows can be extended to accept JPGs instead of BMPs without active desktop turned on, then why didn't Microsoft program Windows to use JPGs anyway?
Reply #154 Monday, December 2, 2002 8:03 AM
i am not sure that windows can, not directly anyway.
i am under the impression that any wallpaper program converts the jpg to a bmp, so that windows can use it.
at least, that is how netscape always used to do it

Reply #155 Monday, December 2, 2002 12:13 PM
1. Reduce the quality and size of screenshots. Yes, it's great to see full resolution detail, but those things add up...I reduced a set of graphics on a BBS I run from 900K total down to 175K, and it saved me almost 5 Gigs a month in bandwidth. My site is like 1/1000th the size of this one, so imagine what you could save by trimming the little things here and there.
2. Require registration for *everything* on the site, even the first download. Bar Hotmail and Yahoo Mail accounts, and you'll find that half your freeloaders will vanish. Anyone serious about the scene will use a real email, or be smart enough to find a free one that isn't one of the Big Two.
3. Cap downloads by count, if possible. You don't have to try 25 skins to know if you want to buy WindowBlinds...5 or 10 is plenty to give you all the information you need to buy the software. I would cap each major, Dx, WB, etc. at say, ten downloads for free. Small stuff, Sysmetrix, coolplayer, etc. I would leave. Wallpapers are a HUGE part of the draw, so I would not touch them. HOWEVER...I might institute a JPG ONLY requirement. A barely-compressed JPG will not destroy the beauty of a wall, but it may cut the file size by 2/3rds! That's good for everyone...faster downloads, less bandwidth.
4. Allow members to "sponsor" someone. I know that I would pay 5 or 10 dollars for a friend to download as though he were a member for say, 7 days. Since I *know* he would get hooked and buy a membership, everybody wins.
Just some ideas...
Reply #156 Monday, December 2, 2002 1:23 PM

Reply #157 Monday, December 2, 2002 1:44 PM
Reply #159 Monday, December 2, 2002 2:11 PM
Reply #160 Monday, December 2, 2002 2:22 PM
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Reply #141 Wednesday, November 27, 2002 4:17 PM
like, when skinz was big, what code were they running, and what quantities of bandwidth was consumed, etc.?
are we comparable?