DeskScapes 8 Beta Bug Reports
How to unload.....
Thursday, January 31, 2013 by RedneckDude | Discussion: Stardock Support General
Hey Neil, how do we unload DeskScapes 8 Beta?
I can't find a way to unload and the help link points to help for version 3.25.
Reply #22 Thursday, January 31, 2013 6:28 PM
Quoting Neil Banfield,
reply 17
Regarding multiple monitor dreams, as with DeskScapes 3 you have to have a DeskScapes applied dream on all the monitors, you cannot have DeskScapes handling one monitor but not the others.With DS3, the option to have a dream on one monitor and a wallpaper on the other did exist. It did NOT apply a dream to the secondary unless told to, least of all one that was not selected to be applied. I am going to reinstall DS3 for further analysis and comparison data.
Trust me it worked the same. The UI was a little different but the same rule applied. A dream had to be applied to the primary monitor (by dream I mean anything that can be applied from within the UI).
Going forward the best solution may be for DeskScapes to simply look at the last applied wallpaper and set it to any monitors that do not have an applied dream.
Reply #23 Thursday, January 31, 2013 6:30 PM
Quoting Neil Banfield,
reply 17
Regarding multiple monitor dreams, as with DeskScapes 3 you have to have a DeskScapes applied dream on all the monitors, you cannot have DeskScapes handling one monitor but not the others.
Correct. But as I stated, DS applied a wall that wasn't even supposed to be within it's grasp, to the other two monitors, on it's own.
Your wallpaper on monitors 3 & 4 may be more linked to DisplayFusion. I don't know how it handles its multiple monitor wallpaper. I should probably mention we do back off on displays that are not connected to the primary display adapter unless you have told DeskScapes to support them (see the settings), or if you explicitly apply a dream to that monitor.
Reply #24 Thursday, January 31, 2013 7:32 PM
OK, same rig and codecs, same dream. DeskScapes3, vastly different results.
Note that CPU use is assigned to one core. Somewhat high, but I have 3 more cores to play with.
Again, only one core in use with the result of much less total CPU being used. I am not sure how someone with a single core system could even run DS8.
Two items of note. On the fresh DS3 install, it showed my wallpaper on monitor one and Desktop Earth on the second in the UI until I clicked on monitor 2 in the UI. Then it showed the correct walls applied on both. Applying a dream to monitor one left the wallpaper unchanged on 2. I am not using Display Fusion, btw,and use WB to apply walls for the most part.
Also noted, the preview in DS3 paused when moving/resizing the config window or using the snipping tool. In DS8 it does not. Not a biggy there.
I am merely pointing out what I am experiencing, not knocking the software, as I was under the impression that this what beta testing is for. I have used DeskScapes since it's release and have had this rig for years so I am familiar with its performance. I made note of what I observe to be major, in my opinion, changes in the operation and function of the new version. As we all know, not all systems will react the same with all software.
Monitor1 Acer X223W on NVIDIA GeForce GTS 450
Current Resolution 1680x1050 pixels
Work Resolution 1680x978 pixels
State enabled, primary, output devices support
Monitor Width 1680
Monitor Height 1050
Monitor Bpp 32 bits per pixel
Monitor Frequency 59 Hz
Monitor2 PL716s on NVIDIA GeForce GTS 450
Resolution 1280x1024 pixels
Work Resolution 1130x984 pixels
State enabled
Monitor Width 1280
Monitor Height 1024
Monitor Bpp 32 bits per pixel
Monitor Frequency 75 Hz
NVIDIA GeForce GTS 450 Memory 1024 MB Memory type 2 Driver version 9.18.13.1090 (310.90)
No additional codecs or media players installed. Win7/64 Ultimate and what came with it.
Reply #25 Thursday, January 31, 2013 8:17 PM
That may be, but it wasn't a wall that I had applied with DisplayFusion.
Nevertheless, I hope you add the ability to disable DeskScapes from within DeskScapes.
Thanks, Neil.
Reply #26 Thursday, January 31, 2013 8:55 PM
Note that CPU use is assigned to one core. Somewhat high, but I have 3 more cores to play with.
Again, only one core in use with the result of much less total CPU being used. I am not sure how someone with a single core system could even run DS8.
Two items of note. On the fresh DS3 install, it showed my wallpaper on monitor one and Desktop Earth on the second in the UI until I clicked on monitor 2 in the UI. Then it showed the correct walls applied on both. Applying a dream to monitor one left the wallpaper unchanged on 2. I am not using Display Fusion, btw,and use WB to apply walls for the most part.
Also noted, the preview in DS3 paused when moving/resizing the config window or using the snipping tool. In DS8 it does not. Not a biggy there.
I am merely pointing out what I am experiencing, not knocking the software, as I was under the impression that this what beta testing is for. I have used DeskScapes since it's release and have had this rig for years so I am familiar with its performance. I made note of what I observe to be major, in my opinion, changes in the operation and function of the new version. As we all know, not all systems will react the same with all software.
We appreciate feedback and the thread is indeed to report problems, but it would be very helpful if you could provide more information from what processes were using high cpu in DS8. The high cpu usage is not typical or expected. Even that 35% is way outside what it should be on DS3 unless thats one very poorly encoded video.
Reply #27 Thursday, January 31, 2013 8:59 PM
That may be, but it wasn't a wall that I had applied with DisplayFusion.
Nevertheless, I hope you add the ability to disable DeskScapes from within DeskScapes.
Thanks, Neil.
Could you possibly have used DS3 before and assigned images to the other monitors before? DS3 stored the settings even if you then switched back to a single dream but saved a value indicating if multiple monitor mode was selected. DS8 is always in multiple monitor mode so any old settings would be used.
Regarding the disable option, Brad specifically requested the removal of the option. I would imagine his thinking is if a dream is like a wallpaper then disabling it is like any other wallpaper and thats done by applying a new wallpaper however you wish to do that.
Reply #28 Thursday, January 31, 2013 9:20 PM
Running a dream on 4 monitors uses 46 to 58% of all 3 of my cores.
That is using dual graphics cards.
BTW, all info from me on this thread so far is on Windows 7 64 bit. I have yet to run it on Windows 8.
Reply #29 Thursday, January 31, 2013 9:22 PM
I can buy that, even if I strongly disagree with it.
I guess he has the deciding vote.
Reply #30 Thursday, January 31, 2013 9:36 PM
OK, one dream, 3 static walls.
High CPU usage.


Reply #31 Thursday, January 31, 2013 9:50 PM
I might also mention that the monitor DeskScapes sees as monitor one, is the monitor that Windows sees as monitor two. Therefore, when I apply a dream to monitor one, it is applied to monitor two, and vice versa.
Reply #32 Thursday, January 31, 2013 10:16 PM
Ok, after the second install of DS8, the CPU usage settled down.


What I am getting using DS8 to apply a wall from the WB wallpaper folder is odd though. Starting with the same wall on both monitors, I apply a dream to M1, ok, and the wall remains on M2 Apply a dream to both, the dream runs on both. Selecting the wall again and trying to apply it to M2, the dream still shows in the preview window for a long time, then the wall shows in the preview. Applying the wall to M2 just gets me a static image of the dream still running on M1. The only way it will change M2 to the wallpaper is to select Apply to all, which unloaded DS and of course applied the same wall to both again.
In short: I cannot have a dream running on Both, then apply a wallpaper to monitor 2. I have to apply the wall to both to get M2 to change. I also cannot have walls on both, then apply a dream to M2 only. This was possible with DS3. It doesn't seem to handle the secondary monitor very well as it will only change backgrounds if the background, DS or wallpaper, is applied to both.
In addition, running a dream on both and selecting a different on on M1 freezes the dream on M2, but changes and runs ok on M1.
Reply #33 Monday, February 4, 2013 11:20 AM
Hey guys, on Windows 8, I don't seem to be able to get Fences 2 and DeskScapes 8 to work together. Is this a known issue?
When running DS8, I can't double click and hide my icons. And the fence isn't there.
Reply #35 Monday, February 4, 2013 1:08 PM
cant report any bugs so far
OS: Windows 8 Professional with Media Center
DX11.0
GFXbooster : Gtx560 ( the 1gig horrible model ) with the driver rnvd3dum.dll (9.18.13.1090 - nVIDIA ForceWare 310.90)/
CPU 2600k
RAM 2x4gig DIMM2: A-Data DDR3 1600G 2OZ4 GB DDR3-1333 DDR3 SDRAM (9-9-9-24 @ 666 MHz) (8-8-8-22 @ 609 MHz) (7-7-7-20 @ 533 MHz) (6-6-6-17 @ 457 MHz)
Deskscapes is installed on a boot SSD with small size 128GB Sata6 with a additional 100mb droplet partition
The deskscape config.exe is using 50,9mb 0% cpu when open when closed of course nothing
Deskscapes 8 exe is running with 0,3mb and 0% cpu
Windowsexplorer is using about 38 mb extra when deskscapes is active and the dream is displayed on both monitors in 1920x1080 ( Dual Setup and animated wall) cpu usage remains at 0,4-0,5 % that is with all my other stuff opened and running of course... live stream chat, skype and all that stuff (tested this with applying a static wall and terminating deskscapes8) its simply not using more no matter what i try...
Starts animating the wallpaper instantly from hybernation and 2 seconds from cold boot. messured per counting not via stopwatch lol
Reply #36 Monday, February 4, 2013 1:47 PM
I downloaded and installed the Deskscapes8 Beta and it works great on my win 8 64-bit machine. I have looked and looked but can't find an option to change the Wallpaper/Dream at a selected interval. Has it been removed? Will it be in the final version? I have hundreds of wallpapers and dreams, and enjoyed having them change periodically with the earlier versions of Deskscapes.
Reply #37 Monday, February 4, 2013 2:22 PM
When running DS8, I can't double click and hide my icons. And the fence isn't there.
Have you rebooted?
Several times.
Reply #38 Monday, February 4, 2013 5:24 PM
Possibly a slightly more edge case, but I have an issue when I turn on/connect my 3rd monitor, where it doesn't apply the second monitors deskscape and defaults instead to the primary monitors scape. I am running Win8 64bit, and all the monitors are the same resolution, and the one graphics card.
I have 2 monitors which are always on. I then have a 3rd monitor (a TV) connected via a displayport in the graphics card. Whenever I turn the 3rd monitor (TV) on, the deskscapes do their own thing. Sometimes they work like 3.5 did, and the secondary monitors DS would also be displayed on the 3rd monitor (desired effect), however about 50% of the time the primary monitors DS is displayed on all 3 monitors.
When I turn the 3rd monitor off (so its disconnected) about 75% of the time it resorts back to the correct and desired settings (monitor 1 has DS1, monitor 2 has DS2), however 25% of the time, the primary monitors DS is left on both monitors. This was not an issue in 3.5 running on Win7.
TL;DR: Beta doesn't work like 3.5 did, where the secondary monitors DS is applied to a new (3rd) monitor. It sometimes is, but not very often.
Reply #39 Monday, February 4, 2013 6:32 PM
just noticed Dream "Desktop Slideshow" in the dream folder which will run if clicked but not showing up in Configure DeskScapes

Reply #40 Tuesday, February 5, 2013 7:51 AM
Reduced 31%Original 1920 x 1080
Desktop Slideshow is not supported in DeskScapes 8 due to the UI requirements it had. It will be removed from future updates.
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Reply #21 Thursday, January 31, 2013 6:19 PM
Correct. But as I stated, DS applied a wall that wasn't even supposed to be within it's grasp, to the other two monitors, on it's own.