WindowFX 5 RC1 Now Available

Thursday, May 3, 2012 by Island Dog | Discussion: WinCustomize News

We have released RC1 for WindowFX 5 today. WindowFX 5 lets Windows users add animated effects and advanced window controls to your Windows desktop!

New in this update:

  • Over 30 animated effects for window actions (Windows 7 required for the most effects)
  • NEW Open menu animations with the WindowFX RC build
  • Animation substyles/tabs for different animation types
  • Included presets and ability to save custom user presets for animation options
  • NEW Compiz-style wobby window animations
  • NEW Desktop icons tab
  • Hide desktop icons on double click
  • Auto-hide desktop icons
  • Hide text labels for desktop icons
  • Hide icon shortcut overlays
  • NEW System tray icon shortcut to WindowFX configuration (Windows 7 only)

WindowFX 5 beta users and Object Desktop subscribers can download WindowFX 5 RC1 now from download.stardock.com or via Stardock Central.

For more information visit the WindowFX website.

https://www.stardock.com/products/windowfx/

Video demo - http://youtu.be/wpg7TusmDLw

Windows 7 x64-2012-05-03-14-04-23 Windows-7-x64-2012-03-15-13-20-11
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RedneckDude
Reply #21 Thursday, May 3, 2012 9:16 PM

Neil Banfield
Like the OS, WindowFX does not do animations for restore to maximized or maximized to restore as there is no way to perform a smooth animation between these two states as the window is fully visible in both states but the size changes between them. At some point you end up with an ugly change of image.

Works awesome in Ubuntu, but I guess Windows is a different animal.

 

WFX5 rocks anyway!

ZubaZ
Reply #22 Thursday, May 3, 2012 9:43 PM

I could (and do) do this all day: http://screencast.com/t/99Y5JfVO

RedneckDude
Reply #23 Thursday, May 3, 2012 11:26 PM

Me too.

LizMarr
Reply #24 Thursday, May 3, 2012 11:43 PM

OK, my Stardock Central doesn't list it and my Stardock account just says Windows FX 5 Beta. What did I do wrong?

Neil Banfield
Reply #25 Friday, May 4, 2012 4:26 AM

LizMarr
OK, my Stardock Central doesn't list it and my Stardock account just says Windows FX 5 Beta. What did I do wrong?

I think the website may only understand beta and release.  The RC would show as beta.

Lantec
Reply #26 Friday, May 4, 2012 8:00 AM

It looks like the CPU "creep" is fixed for dual video card system (or at least mine). I ran it for several active hours yesterday and left it run overnight and all cores are idling where they should be this morning.

I appreciate you fixing these issues considering how few of us run more than one video card.

ZubaZ
Reply #27 Friday, May 4, 2012 8:59 AM

LizMarr
OK, my Stardock Central doesn't list it and my Stardock account just says Windows FX 5 Beta. What did I do wrong?
If you look at the file name on the web you will see it is the RC:

 

In SDC, the 4.99 beta is the RC

petrossa
Reply #28 Friday, May 4, 2012 12:34 PM

 

Completely awesome

PianoArt
Reply #29 Friday, May 4, 2012 1:24 PM

I could (and do) do this all day: http://screencast.com/t/99Y5JfVO

LizMarr
Reply #30 Saturday, May 5, 2012 1:37 PM

A question. Why does WindowsFX 5 RC1 need my password? I understand email and the number for it, but password? Mine does say RC BTW, even though the store says "beta".

LizMarr
Reply #31 Saturday, May 5, 2012 1:54 PM

OK, I been playing with it. Tell me why the "global" animation speed is in percent of normal and all the individual sliders are in parts of seconds? I got it figured out what speed I wanted using parts of seconds so I decided just to use the global setting. How am I to know what percent over 100 does 0.05 equate to? Perhaps we would have the "global" slider reflect the slider for the individual times? I don't think percentage would work across the board as some things are different than others, but you could make it into a time value maybe? Or a choice or either? Remember, I stopped playing with the beta because of some negative effects on the skins I was using or I would have said something back then.

Neil Banfield
Reply #32 Saturday, May 5, 2012 3:32 PM

The global animation speed cannot be in seconds because it is a multiplier on the per animation settings not an absolute value.

So if you want all your animations to be twice as fast as normal you set that to 50%.  Take twice as long, set it to 200%.

So the time for any given animation will be (per animation time) * global slider.

If an animation normally takes 0.25 seconds and you set the slider to 150% then it will take 0.250 * 1.5 = 0.375 seconds.

Excalpius
Reply #33 Saturday, May 5, 2012 3:56 PM

Just letting you guys know that this latest version works even BETTER on all of my different multi-monitor configurations with the latest drivers from nvidia on all machines.  There were some hiccups before on my B setup with the previous release (first pass dual card support), but those are gone now with this RC1.  

Well done!

LizMarr
Reply #34 Saturday, May 5, 2012 10:09 PM

Neil Banfield
The global animation speed cannot be in seconds because it is a multiplier on the per animation settings not an absolute value.

So if you want all your animations to be twice as fast as normal you set that to 50%.  Take twice as long, set it to 200%.

So the time for any given animation will be (per animation time) * global slider.

If an animation normally takes 0.25 seconds and you set the slider to 150% then it will take 0.250 * 1.5 = 0.375 seconds.

 

Hum. So I end up setting them all by hand anyway because they have different starting values. No worries, I probably never would have noticed the "global" thing anyway.

Quicksilver007
Reply #35 Sunday, May 6, 2012 7:56 AM

Thanks ID!

hayastani15
Reply #36 Sunday, May 6, 2012 12:34 PM

Ici la France

cela serait bien si le logiciel était en Français

Kinger
Reply #37 Sunday, May 6, 2012 10:20 PM

Am I Missing something, Stardock .download is only showing FX5beta nor FX5RC1

Kinger
Reply #38 Sunday, May 6, 2012 10:21 PM

Sorry missed the second page got it taken care of.

danioc
Reply #39 Monday, May 7, 2012 4:03 PM

Awesome update!

Snowman
Reply #40 Monday, May 7, 2012 6:23 PM

Dunno how well WFX handles/works on multi monitor setups, but here it doesn't 'perform' 100%

I have 'Enable screen edge windows resizing' unchecked in the config

But it only applies to the main monitor. As soon as I move any window near the edge of secondary monitors, they auto resizes.

Latest WFX from SDC
64 bit Winblows 7
As far as I know this 'feature' isn't enabled/disabled anywhere else or in any other application. I haven't seen it anywhere else than in WFX.

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