Stardock Problems!
Monday, April 5, 2004 by Maggot | Discussion: Stardock Software
Reply #2 Tuesday, April 6, 2004 5:06 PM
| by Mr Maggot - 4/6/2004 3:59:11 PM In ref to my last post (Stardock Problems), I believe the problem lies with Window Blinds, not Skin Studio. I just changed a WB skin and it did not redraw all elements however, mousing over areas brings the skin back! I did not reboot yet but, feel that upon doing so, the BSOD following bootskin WILL probably reappear. I have the most recent iteration of WB4 (4.29f[rc]002) and it appears to be problematic. The previous release caused ZERO problems but, now problems are back. Will be emailing Stardock on this as well...... |
Please don't start a new thread in reference to another..... keep it all
together. A lot less confusing for everyone.
I'm using 4.29f[rc].002 also, and it has acted flaky a few times, but nothing major. I don't think a reboot will hurt you.

Reply #3 Tuesday, April 6, 2004 5:43 PM

Reply #4 Tuesday, April 6, 2004 7:02 PM
*sigh*
Sput wonders what people think "show pre-release versions" means!
Reply #5 Tuesday, April 6, 2004 7:28 PM
Reply #6 Wednesday, April 7, 2004 2:23 AM

Reply #7 Wednesday, April 7, 2004 7:43 AM
The latest Bootskin is the cause of the system halt. A few people have reported it and I think it's being looked into. QUick fix for now is to stop using it.
As for the WB skin not applying, Skinstudio just sends the message to WB to tell it to apply the skin, it has no effect or control over the displaying of the gfx, so it's not repsonsible for that problem I would say.
And Sks doesn't load anything at startup so it can't be the cause of any system lock ups upon boting either.
 
And as for "I figure if I'm paying for software, then it better work properly, EVERY TIME"
No software is without problems. PC hardware changes so much these days that progs need to keep up with it. WB in particular, as and example, is constantly being recoded to work on newer gfx cards with better features, etc.
Reply #8 Wednesday, April 7, 2004 8:22 AM
"we think this version is feature complete and almost ready to release but it just needs some last quality checking and bug fixing before we do so"
it doesn't mean "this is it, we're done"
...and as Hippy points out, anyone who expects any software to be perfect on every machine is in for disapointment - no matter how much you pay for it. What's great about Stardock products is that they are very active in development, and always improving the features as well as (usually) quickly fixing bugs.
BUT, to fix issues, they'll need to know about them in detail - that means specific details of hardware, and all software involved, plus detauls of steps needed to reproduce the issue if possible.
If you send a really good bug report like that to the developers, then it makes it much easier for them to find out what the issue is, and hence more likely to have it fixed.
Reply #9 Wednesday, April 7, 2004 3:14 PM

Reply #10 Wednesday, April 7, 2004 5:51 PM

Reply #11 Wednesday, April 7, 2004 7:57 PM

Hopefully you can feed back results of the experiments you've made to them too...it's a pity bootskin is having such problems as it got off to such a good start, but hopefully 1.04 will get back on track. And the skin changing issues - I've yet to see this fancy morphing on skin change, but I suspect that the code for that (which was only introduced a couple of revisions back) is the cause of a lot of the glitches like this that people are reporting. Whenever a new feature is introduced, then there's likely to be a period of glitches till all the different configs come to light. I had my own problems with the revision before the current one and had to roll back a version so I appreciate how difficult it can be

Reply #12 Thursday, April 8, 2004 4:21 AM

Reply #13 Thursday, April 8, 2004 8:14 AM
Opinions vary on if the morph effect is great or anoying, but the vast majority seem to like it....seems that me and thee are missing out on something, but never mind.
If I hadn't heard about it here, I wouldn't be missing it 
Reply #14 Thursday, April 8, 2004 4:46 PM
Reply #15 Thursday, April 8, 2004 6:31 PM
Reply #16 Friday, April 9, 2004 7:01 PM
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Reply #1 Tuesday, April 6, 2004 1:33 PM