Color mask in Windowblinds?
Wednesday, August 22, 2001 by paxx | Discussion: WinCustomize Talk
I saw that there is something called "Colours Mask". But the value has to be between 0 and 255. How does it work? 0 is to leave the original color intact and 255 is to apply the color completly, I think. Only problem is that the in-between doesn't seem to work. Wether I enter 30, 100, 200 or 255, the color is applied 100%. Maybe I'm just not getting it. Anybody can help, please?
Reply #3 Thursday, August 23, 2001 10:04 AM
Reply #4 Thursday, August 23, 2001 10:26 AM
Reply #5 Thursday, August 23, 2001 10:31 AM
Reply #6 Thursday, August 23, 2001 10:31 AM
from the uis file:
SkinName=NoOS
SkinAuthor=treetog
AuthorsURL=http://www.integration-worx.com
[email protected]
however, i cannot see the NoOS skin at this site. if you want i can zip it up from my machine, and email it to you. the zip is 125k
any preferences for email account?
Reply #7 Thursday, August 23, 2001 10:36 AM

i see what you mean. if you can find a way of forcing the colour blend in the uis file, what about packing up several skins into one pack?
the idea is that they would share the graphics, and only the uis files would differ, and then only in the colours section.
of course, i dont know if you can force blend, and this is rather a crude brute force solution, but still it may be worth considering.
as for change colour being more global, definetly a stardock quesiton there. any comments anyone?
Reply #8 Thursday, August 23, 2001 10:57 AM
I have emailed support at Stardock. I'll let oyou know when/if I get a solution to my problem.

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Reply #1 Thursday, August 23, 2001 9:54 AM
i beleive the NoOS skin supports this, and from looking at its bits, there are mask copies of lots (all?) the bitmaps, but there is no sign of any "Colours Mask" entry in the uis file.
since the percentage blend is set in window blinds, i would guess that this value is used at runtime when colour changing is enabled.
this fits with my memory of how this feature was described when it was introduced, which was that the skin files on disk were not effected, and they were only re-coloured in memory and then applied.
i would suggest playing around with NoOS, and comparing its construction with your skin.