Making Great Skins - what do you think makes a great skin?
Saturday, July 26, 2003 by GreenReaper | Discussion: Skinning
But I know I don't have all the answers, so I'd like to ask people here what they think. Do you have any advice that you'd like to pass on? What do you think makes a skin great? Am I totally wrong on something, and can you say why? Do you have any other resources that show good skinning practice?
If so, please email me or post here! I'll put in any advice or comments that I think is reasonable (yeah, this means it could be biased, but eh
). If used, I'll put your name by it along with a link to your WC page or homepage if specified in your WinCustomize settings. Or whatever you prefer. Flame away!
Reply #2 Saturday, July 26, 2003 12:58 PM
Reply #3 Saturday, July 26, 2003 1:12 PM
Reply #4 Saturday, July 26, 2003 10:04 PM

Reply #5 Sunday, July 27, 2003 5:24 AM
www.styl-x.com/artquake.jpg
Reply #6 Sunday, July 27, 2003 6:57 AM
As for the original topic: first of all Reaper, if you define a foreground colour on a site, define a background colour too. I'm currently staring at an article with black fonts on a dark gray background...
I had this feeling Jakob Nielsen had been looking over your shoulder when I read the usability chapter and judging from your sources, I was right. I vehemently disagree with some things he says, which you echo. Like the "stick with what people are accustomed to" adagium. God, if I wanted my apps to have their close and what not buttons on the top right, I wouldn't have bothered skinning them.
Furthermore, this article is on the "skin for the masses" path again, instead of the "skin for yourself" road I prefer. Trouble of that is that it wrongfully assumes that skinning is interface design. Wrong, skinning only scratches the surface of what true interface design is like. It's like giving your car a new paint job and putting on fancy sports wheels, whilst claiming you designed your own brand new car.
Other than that, it's a great piece of work.
You should talk to the admins here and have it linked to (like in the box on the left).
Reply #7 Sunday, July 27, 2003 7:13 AM
Reply #8 Sunday, July 27, 2003 8:02 AM
As for the usability, you're right, do I take Nielson's views to heart. I don't go as far as Jef Raskin and think that skinning is evil, otherwise I wouldn't do it. But I do think skins would be easier to use and more popular if they built on the standard rather than inventing their own.
And yes, that matters to me - I'm very "skin for the masses". My view of a great skin is one that is great for others as well as for yourself. One that everyone will want to use, not just one that uses innovative layout methods or has a neat animation on the titlebar. These things are important, but if the skin itself isn't something that people are going to want to use, what's the point? At least offer options so that people who love your skin except for that can use it.
Skinning indeed only scratches the surface of interface design. But it does scratch it, and as I'm sure you're aware, one bad scrach can ruin a perfectly good piece of equipment. My goal with this article is to encourage people to only make good scratches that complement the underlying levels that they cannot change, and to give them the gist of usability research that directly applies to skinning, like Fitts' Law. There's all this research out there on what helps, but skinners just aren't going to hear about it unless it's presented to them.
Incidentally, you're not the only person to single out that section as debatable. We obviously need more articles from the "skin for yourself" perspective. So go write one! For the meanwhile, I've added you as a dissenting comment, so that people can see both sides of the story ( http://www.zen9361.zen.co.uk/mgs/usability.html - I put your email because the site in your profile seemed to be down; it is character encoded to decrease spammage).
Reply #9 Sunday, July 27, 2003 8:31 AM

Reply #10 Sunday, July 27, 2003 8:37 AM
I think that particular segment will be the only one where people will have different opinions on it. It seems to me that everyone will agree with the rest of it.
The reason for it is probably how "underground" or "mainstream" (to use those catch phrases) one consideres oneself to be. This whole skinning thing used to be all about showing off what you could do with apps, but over the years actual usability started to play a role as well. A lot of the big names nowadays lean towards that direction.
Hmm, perhaps I should write a Tek article about it one of these days. "The Struggles of Going Mainstream", "The Clash of Civilisations" or "Power to the People".
By the way, what's also essential to a good skin, if you ask me, is the packaging. A good skin should come with a readme detailing what it is, how to use it, where to get the apps required and what not.
Reply #11 Sunday, July 27, 2003 10:10 AM
Reply #12 Sunday, July 27, 2003 10:59 AM
Thanks TGR.Reply #13 Sunday, July 27, 2003 11:01 AM
Reply #14 Sunday, July 27, 2003 11:16 AM

Reply #15 Sunday, July 27, 2003 11:53 AM
| By the way, what's also essential to a good skin, if you ask me, is the packaging. A good skin should come with a readme detailing what it is, how to use it, where to get the apps required and what not. |
That's a bit Catch 22-ish......... if you don't know what the skin does, or how to make it work, you probably don't know how, or where, to look for a readme file. 

Reply #16 Sunday, July 27, 2003 11:57 AM

Reply #17 Sunday, July 27, 2003 11:58 AM
Reply #20 Monday, July 28, 2003 5:54 AM

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Reply #1 Saturday, July 26, 2003 12:47 PM