DesktopX 2.2 arrives: Widgets & Objects & Themes! Oh my!
Monday, August 23, 2004 by Frogboy | Discussion: WinCustomize News
DesktopX is a program that adds all kinds of features to your Windows desktop. And it would take way too long to list down all the incredible things it can do. So in a nutshell it does 3 things:
1) You can put mini-applications called "Widgets" on your desktop. Think of widgets as being tiny desktop level utilities that don't have the overhead of a standa lone program. And better yet, these widgets can be irregularly shaped and support alpha blended edges. Windows Media Player could be a DesktopX widget (for instance). Well, except if it were a DestopX widget it could support shadows and alpha blended (no jaggies) on its edges. 
Example of DesktopX widgets: Screenshot
2) You can have what amounts to animated icons on your desktop via DesktopX objects. So when you put your mouse over them, they can animate or they might walk back and forth around your desktop. Or they might play a sound or spin around or do all kinds of other things.
Example of DesktopX objects in action: Screenshot, Video
3) Building entire desktops. This is where you combine the power of DesktopX objects and widgets to build a whole new shell environment for Windows.
Example of a DesktopX theme in action: Screenshot
There are 3 sections for DesktopX here on WinCustomize. One for objects, one for widgets, and one for themes.
If you've tried DesktopX in the past but don't use it now, try out this new version, it's a whole new ballgame.
Stardock's new game, The Political Machine, was developed in part with DesktopX 2.2 (this is the game that was featured in Time Magazine last week). DesktopX has also been seen in various movies providing those fake computer screens.
DesktopX is part of Stardock's Object Desktop suite of Windows extension utilities. Object Desktop includes WindowBlinds, ObjectBar, IconPackager, Keyboard LaunchPad, IconDeveloper, SkinStudio, DesktopX, and much more.
You can also get DesktopX on its own at http://www.desktopx.net.
See full list of changes here.
Reply #2 Monday, August 23, 2004 4:47 PM
Reply #3 Monday, August 23, 2004 4:47 PM

Reply #6 Monday, August 23, 2004 5:58 PM

Reply #7 Monday, August 23, 2004 6:08 PM
1. My current theme created in 2.19q seems to come up with a message saying it was created with a higher version.
2. Some of my object which would not run properly under 2.10, but worked under 2.19 do not run any more
3. It does not seem to use the newer version of iconx but seems to run the old built in version.
4. Cannot see the hotkey tabs anymore.
Looks like they have uploaded an older version, even though the about tab says it's v2.2.
Restored my archive of 2.19q and I'm back to normal.
Reply #8 Monday, August 23, 2004 6:36 PM
I was only running the released version previously, so all I had to do was install the DX-V2.2 from SDCentral and restart, then open SDCentral and click the more button and install IconX, then configure it.
My personal themes designed in non-beta version all transferred without issue, so problems above may be confined to beta version transfer.
Hope this helps in some way.

Reply #9 Monday, August 23, 2004 6:43 PM
Just checked on this. It's fine here. Check your about dialog. You may need to reboot after installing. I just tried a bunch of themes and it's working fine.
It should be 2.20.024.
Reply #11 Monday, August 23, 2004 6:44 PM
Nice update.Reply #12 Monday, August 23, 2004 6:53 PM
OMG I just bought OD+ !
hehe just kidding - glad to see 2.2
Now I am waiting for the new Object Bar

Reply #13 Monday, August 23, 2004 7:01 PM
Maggot and department27, I have checked the files on the servers as well as doing both fresh and upgrade installs over 2.10a via Stardock Central. And the files are the new ones for 2.20.
Could you please send me the .\sdcentral\installed\dx.log files so I can try and figure out what's going on with your machines? kwilas at stardock.com
If you remove the DesktopX.exe file manually, SDC should want to download the whole rather than trying to update files.
Reply #15 Monday, August 23, 2004 8:08 PM

Reply #18 Tuesday, August 24, 2004 12:33 AM
Reply #19 Tuesday, August 24, 2004 12:37 AM

Reply #20 Tuesday, August 24, 2004 1:35 AM

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Reply #1 Monday, August 23, 2004 4:30 PM