Problem adding graphics w/ SKS pro
Transp. background not transp
Saturday, November 1, 2008 by BoOo86 | Discussion: Skinning
When building my startmenu in skin studio 6 pro, using photoshop cs3 all my graphics have the large white square that was the canvas in ps. I have the background in photoshop transparent. I also have the transparent box checked in sks. Can someone tell what im missing? thanks
Reply #2 Saturday, November 1, 2008 6:47 PM
Photoshop CS3 has a broken .tga plugin that turnes your transparent canvas white (opaque).
When I bought PSCS3, I had to find someone who had an older version of Photoshop to send me a copy of the plugin. That fixed the problem.
But like Xiandi, I save all my images as a .png and Sks converts them to .tga
Reply #3 Saturday, November 1, 2008 6:59 PM
Thank you to very much, saving a .png worked perfectly. Now do I have to save all my files for SKS as .png? Thanks agian.
Aaron
Reply #4 Saturday, November 1, 2008 7:29 PM
Some have to be .bmp (like UIS2 windowframes) but quite alot can be .png. (actually, very few things HAVE to be .bmp) Your best bet is to look at a blind and see what it has its files saved as, and do the same.
I always use .png wherever I can, I hate magic pink. ![]()
Reply #5 Saturday, November 1, 2008 7:33 PM
I'd suggest getting the TGA format plugin from PS7 for CS3. It will make your life easier in the long run.
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Reply #1 Saturday, November 1, 2008 6:39 PM
How are you saving the images? Are you saving them as .png files and letting SKS convert them to .tga on import?