Reflection map?

Thursday, March 29, 2007 by IRaidedTheFridge | Discussion: Skinning

First off, WB just gets better and better the more I find out! I just started toying with the reflection map feature. The problem I'm running into is that since my perpixel windows have a drop shadow, the reflection map extends to the end of the shadow which doesn't look right. Any way to correct this? 
thomassen
Reply #1 Friday, March 30, 2007 5:52 AM
hm... Didn't the Arrow skin have shadow and reflectionmap? How was it done there?
IRaidedTheFridge
Reply #2 Saturday, March 31, 2007 9:32 AM
Nope, arrow just contains a shadow. The 'reflections' are built in.
thomassen
Reply #3 Saturday, March 31, 2007 1:58 PM
hm... maybe it was just the menus...
I.R. Brainiac
Reply #4 Saturday, March 31, 2007 2:56 PM
Lose the shadows and use WINFX for shadows  
danioc
Reply #5 Monday, April 2, 2007 10:48 AM
Yeah, I used this reflection in the window borders when I first made the Acrylic skin and found the same problem, then dropped it. Well, WB is getting more more powerful everyday, maybe we'll get new settings that let us control the margins for the reflection or something like this.
Neil Banfield
Reply #6 Monday, April 2, 2007 11:05 AM
You should be able to use the content margins on the reflection map with WB 5.5 to adjust the area it covers.
IRaidedTheFridge
Reply #7 Thursday, April 5, 2007 12:38 AM
Yep. Just figured out the content margins. I wish there were a way to set the text, and possibly the buttons to be over the reflection so it doesn't take away from the usability of the skin.

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