DreamScene: WMV = CPU hog. use MPEG
Decoding decoding decoding
Saturday, February 10, 2007 by Frogboy | Discussion: Animated Wallpapers
One thing to be very aware of:
Windows DreamScene uses video for its content. That is fine. But not all formats are created equal.
.WMV files were designed for being as small as possible while maintaining quality. They use a LOT more CPU power as a result.
.MPEG are somewhat larger in file size but use a fraction of the CPU that WMV uses.
Hence whey MPEG2 was the standard for DVD players years ago - the CPU requirements were much less. MPEG 4 (which WMV is a derivative of I believe) is superior in all ways other than CPU requirements which do matter for people using them as animated wallpaper.
The .DREAM format supports animated wallpaper made up of either MPEG 2 or WMV or dynamic content (generated on the fly). Dynamic content will tend to use the least since there's no decoding.
Reply #2 Tuesday, February 13, 2007 5:16 PM
Reply #3 Tuesday, February 13, 2007 5:50 PM
There are plenty of apps out there that can let people run video clips in the background, they just aren't widely used because they eat up CPU/resources and bog down your system.... What's going on here? Is this preview build just not very optimized, or did I misunderstand what made Dreamscene so special?
Reply #4 Tuesday, February 13, 2007 6:05 PM
Currently the CPU are getting the shot ...
But i hope it would be only the GPU after dreamscene is final.
Also, maybe they can not achieve all of that since most video card did not release their final driver for Vista yet
Reply #6 Thursday, February 15, 2007 12:03 PM
Anyone tested resources in window vs full screen?
Reply #7 Thursday, February 15, 2007 1:40 PM
I have 'Nebula' running now - I can't see any resources being used at all.
Athlon 4400+, 2Gb RAM, 2xGeForce 7600GT + 100.64 drivers.
Reply #8 Thursday, February 15, 2007 2:24 PM
Reply #9 Thursday, February 15, 2007 2:38 PM
Reply #10 Thursday, February 15, 2007 3:06 PM
I have dreamscene running and i check the video that came with it and mine has a.mpg extention. Its not a .WMV. i thought dreamscene was only a .WMV only
It can use either .wmv or .mpeg.
Reply #11 Thursday, February 15, 2007 4:43 PM
Also, could some visual masks be applied? I don't know if this is technically possible, but (for example) on Vista v3, it would be cool to either darken the Dream to make it more subtle, or even change the hue?
Reply #12 Friday, February 16, 2007 6:01 PM
Just my two cents.
Reply #13 Friday, February 16, 2007 6:41 PM
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Reply #1 Tuesday, February 13, 2007 4:46 PM
In my case, my Tablet PC uses a chip on the GPU to decode MPEG2, and while this is lower in CPU usage, the heat and battery reduction caused by the GPU are significant. I'm willing to deal with the drawback, but I think it would be fair to clarify that MPEG2 is a better option in many cases, but is still not free. People with high-end GPUs might complain when their DreamScene or DeskScape causes that dustbuster-like fan to kick in every five seconds.