3Ds Max Shadows

Thursday, October 19, 2006 by KeithMacDonald | Discussion: WinCustomize Talk

I'm using 3Ds Max 8 now from school, and I know nothing about shadows, nor do my teacher. So if anyone knows how to add shadows when rendering, that would be great if you tell me . Thanks in advanced!
Bandit4edu
Reply #1 Thursday, October 19, 2006 12:41 PM
I do know that shining a flashlight on your monitor doesnt work
TYCUS
Reply #2 Thursday, October 19, 2006 1:28 PM

i normaly use Omni lights with Area shadow., but there are many tutorials in here: http://www.tutorialized.com/tutorials/3DS-MAX/1

look, following a tutorial i made this 3d shape:

TYCUS
Reply #3 Saturday, October 21, 2006 3:56 AM
look, following a tutorial i made this 3d shape


isn't cool?  
KeithMacDonald
Reply #4 Saturday, October 21, 2006 6:53 PM
...Did you bring the opacity down?
TYCUS
Reply #5 Tuesday, October 24, 2006 3:27 AM
well, first of all, i do some changes on the rendering of the image: by pressing F10, i go into "Common" menu and then change the "Assign Render" setup ~ on "Production" i change the defoult seting to "mental Ray".

then the rest is just some changes on the materials, like usign a simple material and adding a raytrace on the Diffuse map.., well, i'm not so sure about this last thing becouse i made that 3d shape like three months ago..., i'll try to find the tutorial that i use in this little experiment.
TYCUS
Reply #6 Tuesday, October 24, 2006 3:31 AM
here u have: Mental Ray: Caustics">Link ..and you and your teacher should take a look at this site as well: http://www.tutorialized.com/tutorials/3DS-MAX/1
TYCUS
Reply #7 Tuesday, October 24, 2006 3:35 AM
lol.., i forget that you were requesting about shadows, so try this: Shadows

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