Big Ship Supply
Updated Aug 04, 2010 by InsanityRules
Comment #2 Friday, September 3, 2010 3:58 PM
Noticed a bug with this. Seems that when you mouse over the fleet capacity number it crashes the game.
Comment #3 Wednesday, September 29, 2010 3:04 PM
does it work for entrenchment or dpilomacy?
Sorry, but i have to ask... why the hell would anyone actually play the "original sins" game anyways now-a-days?
This info (about which versions of the game this mod if for) should be included in your posting. just like you breathe Oxygen on a regular basis.
Now, if impulse ever had actually made a "mods" section on each of the pages for each version of the sins game then we as the players wouldn't have to worry about if any mods showing up here are for which mod.
But, that would really be intelligent. I mean.. how damn hard would it be to place a "mods" choice on the entrenchment page and the diplomacy page so we the customers would difinatively know where to go to get the mods we want for the versions of Sins that we want to play.
But, then that would prolly make it too easy for us. Then again Impulse is an American company, so why should they be user-friendly anymore.
Comment #4 Thursday, October 14, 2010 5:46 PM
How do you get the download to work in the game?
Comment #6 Wednesday, March 30, 2011 7:37 PM
Sorry I didn't supply that info. I haven't been on here since I posted the mod, but it should work with all versions of the game, because I'm using it with Diplomacy 1.0 (I haven't bothered to update it), but I made it with SoaSE 1.18.
Comment #7 Saturday, March 3, 2012 12:15 PM
i fixed the bug on my own but i believe my mod takes up more space because i didnt take the short cuts that causes the bug
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Comment #1 Tuesday, August 31, 2010 6:22 PM
whats the max size of fleets you can have?