Need some help with my b17 project theme.
Saturday, August 27, 2005 by teisco | Discussion: OS Customization
I am just starting out in this new world of cool desktops. The best way for me to learn quickly is to dive in and try to make something. I want to do a B-17 theme. The picture shows my first step, making the wallpaper (image and graphic not my own, I will be using for private use only).
I need to know if I can use a standard object or widget like a clock or weather info or other and reskin and resize them to make the gauges. I want to have most of the gauges do something (I might have the artwork from the game to use for this purpose). There should be some toggle switches also. A popup panel from the games cockpit will work for my start window I think.
Any advice or help will be greatly appreciated. I do have all the Oject Desktop programs to work with. Again this image is not mine, I did not make it, I just cleaned it up, added sky and resized for 1280x720. I hope to make this happen and if it does work and come out ok I will give it to the game designer and let them do with it as they may, this is just an experiment and a learning platform for me.
Thanks, Paul
Reply #2 Saturday, August 27, 2005 5:54 PM
Reply #3 Saturday, August 27, 2005 6:16 PM
Reply #4 Saturday, August 27, 2005 6:19 PM
Reply #5 Saturday, August 27, 2005 9:26 PM
Reply #6 Saturday, August 27, 2005 10:03 PM
Here are a few of the tutorials for DesktopX Link
I know very little about creating objects in DesktopX, for what it is worth, here are the steps as I know them:
1 - create image files required for object
2 - use DesktopX to create a new object
3 - assign the image to the object
4 - complete the script using DesktopX script editor that is required to run the object (if the functionality is not contained in the prepackaged scripts of DesktopX)
5 - export as either an object, a widget, or a theme.
My guess is that once you feel comfortable with scripting, you can create most anything - though you will also want to keep in mind other users computer set-ups if your intention is to share the objects (widgets).
My ignorance of scripting must stop me here.

Reply #7 Saturday, August 27, 2005 10:40 PM
| here are the steps as I know them |
That's what I know.also for personal use (don't have to worry about other screen resolutions) you can takes parts of your pic, say crop out a dial area and use that in the graphic. it gives you a size reference, helps when lining up and blends in better.
Reply #9 Tuesday, August 30, 2005 9:07 AM
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Reply #1 Saturday, August 27, 2005 5:15 PM
As far as the resizing - I've never had good luck with resizing someone else's object. haven't really tried since the builder portion became more separate in DTX. But, yeah I think you can.
The way I see it, import the widget in builder mode - this give you all the properties control - find all the separate images and resize them to suit. May have to export back after done, I'm not sure.
toggle switch should be pretty easy to create from scratch. You can even do with with a digital camera for a realistic look (I can't draw).
yes I know, not helpful... but i figured...some else will come by and go...no no no, here's what you need to do.