Trouble with City of Heroes
Sunday, May 22, 2005 by ctophermurray | Discussion: Multiplicity
Reply #22 Wednesday, June 21, 2006 7:39 PM
Reply #23 Wednesday, June 21, 2006 8:13 PM
Reply #24 Wednesday, June 21, 2006 9:21 PM
Reply #25 Wednesday, July 12, 2006 1:39 PM
Posted May 22, 2005 18:58:32. That was may 22nd and its now july 12 and still nothing is being done to resolve this. IF your unable to resolve this / come up with a fix then i need a refund for my money. If this is being worked on you can let us know but it seems to be a very big issue that i guess does not seem to be worked on..
Reply #26 Wednesday, July 12, 2006 6:14 PM
Reply #27 Wednesday, July 12, 2006 6:20 PM
Reply #28 Saturday, July 22, 2006 1:33 PM
Reply #29 Saturday, July 22, 2006 8:24 PM
We now have access to the game and will be performing tests this week.
mordacity: The reported problem here is with playing on the PRIMARY. If you are having a problem on the secondary, then it may be the game is rejecting input that is not coming from the local mouse / keyboard.
Previously ActiveWords had a similar problem with rejecting input which they have now resolved based on input from ourselves.
Reply #30 Monday, July 24, 2006 5:01 PM
Reply #31 Thursday, August 31, 2006 6:20 AM
Any updates on your progress on these games?
Reply #32 Wednesday, October 11, 2006 1:20 PM
Reply #33 Monday, October 16, 2006 10:17 AM
I have been jumping into City of Heros for about 15 min randomly through the end of last week on this one. We are also planning on making more tests for EQ. A of yet I have not replicated this problem. I have read this post along but I would like to get in a dialog with someone on this to help me test it. Perhaps a live one. Either contact me through our IRC channels or send me a emai at [email protected] please. I would like to get this resolved for you as soon as possible.
Cheers,
Seabass
Reply #34 Tuesday, October 17, 2006 11:20 PM
I sent you an e-mail to your e-mail that you have in your post. Please let me know if there is anything else..
Thanks
Reply #35 Wednesday, October 18, 2006 3:00 PM
Reply #36 Friday, October 20, 2006 4:01 PM
You maybe should look at synergy... it works great with that program if you dont count their problem with mouse sensivity on 2nd comp in games (its like mouse on LSD)
Please look into this. I would gladly help with testing if you have a debug version that making logs i can send to ya.
Ciao
Reply #38 Friday, November 10, 2006 8:43 AM
I'm having the identical problem EQ1, and it's pretty much preventing me from using the features of multiplicity when I'm playing. I'd love to be able to get use out of the product I bought, so...
Can you please update us with the status of your research into this matter? Did you manage to reproduce the problem? Any ETA on a fix?
I can help with replication of the issue in EQ1 if you're still unable. For me it generally happens when I'm working on a secondary for more than a minute, then the input poofies on the primary.
Reply #39 Thursday, November 23, 2006 10:36 AM
or is there a way to get refund due to your product not delivers what you state...
Reply #40 Thursday, November 23, 2006 10:51 AM
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Reply #21 Wednesday, June 21, 2006 5:52 PM
5/22/2005 6:58:32 PM ctophermurray