DX / OB online time - looking for testers
Wednesday, June 4, 2003 by feline | Discussion: WinCustomize Talk
i have now written a DX / OB plugin which is designed to detect whether i am online or offline, and to tell me how long i have been online.
its rather basic at the moment, but works ok. if anyone is interested in helping me test it, then let me know

you seem to need DX 1.96b or above for this to work. i am not sure about OB versions yet, but it works in 1.60a
Reply #2 Wednesday, June 4, 2003 11:45 AM
Reply #3 Thursday, June 5, 2003 1:55 AM

MadIce is wondering who else he can force to be a "volunteer".

Ah. Wait a minute. If PJ and Hippy can find the time to play computer games together then maybe Hippy should be a "volunteer" as well...

Come on, guys. It will not take much of your time. Get ready to skin this small gem!

Reply #4 Thursday, June 5, 2003 2:56 AM
Reply #5 Thursday, June 5, 2003 3:01 AM

Reply #6 Thursday, June 5, 2003 3:05 AM
Reply #7 Thursday, June 5, 2003 3:09 AM
a) placing two DX objects on top of each other, relying on the top object being transparent?
i cannot seem to get b to work when i play with it, but i am still learning DX, along with DX plugin programming

feline looks around for the "experimental board" so we can play with this

Reply #8 Thursday, June 5, 2003 3:09 AM
Reply #9 Thursday, June 5, 2003 3:13 AM
Reply #10 Thursday, June 5, 2003 3:14 AM

It would be easy for feline to make the plugin use state messages. The skinner would just need to assign an images to a state and feline wouldn't have to code graphics. One state indicates "on line" and the other "off one".
[Message Edited]
Reply #11 Thursday, June 5, 2003 3:19 AM
| MadIce, re-reading your post, are you talking about: a) placing two DX objects on top of each other, relying on the top object being transparent? |

[Message Edited]
Reply #12 Thursday, June 5, 2003 6:11 AM
once i plug in the correct code to detect online / offline (i can only test that at home tonight, no modem on my work machine) i will have my initial plugin ready to go!

MadIce, i haven't worked out how to set the text colour yet using the SD API. that is this afternoons experiment

the text appears to have a transparent background by default though, since it is effectively a "text mode" DX object.

Reply #13 Thursday, June 5, 2003 6:32 AM
Reply #14 Thursday, June 5, 2003 7:12 AM
| the text appears to have a transparent background by default though, since it is effectively a "text mode" DX object. |
In that case it will be easy. No addional programming required. Standard DX options can take care of it. Any object behind it will show through beceause of the transparency. Make the background object the parent and make both belong to the same group. Set the movement of the plugin object to "Locked" and the plugin object will move whenever you move the background object.
Reply #15 Thursday, June 5, 2003 7:45 AM
Reply #16 Thursday, June 5, 2003 8:15 AM
Reply #20 Thursday, June 5, 2003 12:42 PM
Will have a look tomorrow, it's bedtime for me. 
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Reply #1 Wednesday, June 4, 2003 9:49 AM
There are no objects, so it would be very cool if DX skinners would respond and make feline an object.