Andromeda WB - Work in progress.
www.maxstyles.com
Thursday, December 8, 2011 by vStyler | Discussion: WinCustomize Talk
Dreamed this up last night, more to follow....
..lots more...

Subject to change*
Reply #282 Monday, April 23, 2012 8:06 PM
It was the sound of my jaw hitting the floor. That window is awesome!
Reply #283 Monday, April 23, 2012 8:15 PM
Seriously awesome grunge ya got going on there.
Is it just me or does the windowframe seem a bit brighter than the start menu? I'll be interested to see how many layers you end up needing to pull off that texture too. Looks like at least 3.
Beautiful stuff John! Your best yet, methinks.
Reply #284 Monday, April 23, 2012 8:20 PM
Reply #285 Monday, April 23, 2012 8:41 PM
It is a bit lighter, mostly to do with more of the lighter surface area showing, and me wanting to have a little variation in the elements.. and not being finished....
The main thing however, is having been in space for 4 trillion light years, the degradation of the outer hull has not been uniform, well, according to Engineer Snartypnats down in the engine core section... Me? I have No idea... I just pilot the darn thing..
One good thing though...about deep space travel is.. White Russians develop a super high potency not available back on earth.. AND.. taste.. 2x as good..
..Bonus!
Thanks guys!
Reply #288 Monday, April 23, 2012 11:33 PM
Reply #289 Monday, April 23, 2012 11:39 PM
Thanks Jum.. but on a serious note..
La la la la la la la la
Reply #290 Tuesday, April 24, 2012 12:00 AM
Hey John...
I love it... as usual that I love all of your work. This is another one that I can't wait for you to finish! Another blind for the V Styler collection.
The Cats Meow Mix
Reply #291 Tuesday, April 24, 2012 12:25 AM
Thanks Kell'eh, and thx everyone for the motivation... lord knows I need it.
Doc, lol@thewhiterussianPM.
Too frazzled to reply to it over there.
Now, everyone.. drink up.
Reply #292 Tuesday, April 24, 2012 4:41 AM
Okay.
BTW - any bibs and bobs you save please send to mine greedy self, if you want that is. The psd I got was very well organized and that made a big difference. Thought I had lost it for a bit though. In the meantime....pins and needles. lol
Reply #297 Wednesday, April 25, 2012 8:41 PM
That looks like a retread tire. Never did trust them things.
Reply #298 Thursday, April 26, 2012 7:18 PM
Well, after messing with these textures in the frames from a couple of days now, I think Im just going to scrap it, and perhaps the texture on the start menu as well.. I thought I could use glyphs in the frames and toolbars to tile the textures while stretching the frame and toolbar.. Anyway, either I have forgotten how, I never knew how, or it just doesn't work, as i can't get it working.
there is no other way to tile a texture and have the gradient stretch, you can only do one or the other.
If anyone has had success getting glyphs working as textures in the frames and toolbar, feel free to pipe up.
Reply #300 Thursday, April 26, 2012 7:46 PM
Yeah, i meant layers of course... has anyone successfully used them in frames and toolbar for a texture?
Example skin?
My problem is, the blending option choices will not overlay the texture in the same manner as it looks in Photoshop, after being flattened and dodge brushed. There is no 'Vivid light' blend mode, that would achieve the same look.
Anyway, thanks for chiming in Tim, your couple of words there just set off a light bulb in my head, regarding remembering how to set up layers in SKS.
Hope it works for the toolbar too, or its all moot.
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Reply #281 Monday, April 23, 2012 7:57 PM
oh... thanks?