Fool's Gold DX
Comin' Soon........
Saturday, December 19, 2009 by RedneckDude | Discussion: Sneak Previews
Waitin for word from Tim on this one!
Reply #3 Saturday, December 19, 2009 10:42 AM
Thanks, Doc. And thanks for testing....Check yer mail.
Reply #4 Saturday, December 19, 2009 10:47 AM
My comment was after checking this morning, Jim....
Reply #6 Saturday, December 19, 2009 12:05 PM
Nice work, Jim! I have a question for you... Is it possible for the end-user to change the fonts in a DX skin. I like to try and use the same fonts in all of my apps.
Reply #7 Saturday, December 19, 2009 12:06 PM
Looking good Jim, I will add these to the suiite once they get uploaded. Very nice work.
Reply #8 Saturday, December 19, 2009 2:34 PM
Well, check again........
Reply #9 Saturday, December 19, 2009 2:39 PM
Yes you can change the fonts, but it will be a lot of work. You have to do it at each text object, there is no way to change it all at once. Sorry.
For instructions on how to do it, email me.
Tutorials here. https://forums.wincustomize.com/311734
Reply #10 Saturday, December 19, 2009 3:30 PM
seems a widget arrived in the late morning post, wot Jeeves?
Reply #11 Saturday, December 19, 2009 3:50 PM
Object.SetFont
also Object.States("name").SetFont
Let you assign all font settings at once.
Syntax:
Object.SetFont fontName, size, boolBold, boolItalic, boolUnderline, boolStrikeOut, lfCharSet
You can leave the last parameter = 0
Object.FontName, Object.FontSize, Object.FontBold, Object.FontItalic, Object.FontUnderline, Object.FontStrikeout
also Object.States("name").FontName, Object.States("name").FontSize, Object.States("name").FontBold, Object.States("name").FontItalic, Object.States("name").FontUnderline, Object.States("name").FontStrikeout
I can look for a script but a request to one of the masters might work better.
Reply #12 Saturday, December 19, 2009 4:17 PM
Quoting karmat,
reply 6
Nice work, Jim! I have a question for you... Is it possible for the end-user to change the fonts in a DX skin. I like to try and use the same fonts in all of my apps.It might actually be possible using the setFont object in a new object to cycle through all exiisting objects and set their font attributes.
Object.SetFont
also Object.States("name").SetFont
Let you assign all font settings at once.
Syntax:
Object.SetFont fontName, size, boolBold, boolItalic, boolUnderline, boolStrikeOut, lfCharSet
You can leave the last parameter = 0
Object.FontName, Object.FontSize, Object.FontBold, Object.FontItalic, Object.FontUnderline, Object.FontStrikeout
also Object.States("name").FontName, Object.States("name").FontSize, Object.States("name").FontBold, Object.States("name").FontItalic, Object.States("name").FontUnderline, Object.States("name").FontStrikeout
I can look for a script but a request to one of the masters might work better.
Are you a coder Zu? Cool!! I didn't know that.
Reply #13 Saturday, December 19, 2009 4:26 PM

Let's see if a master can pass by and do some real good.
Reply #14 Saturday, December 19, 2009 4:30 PM

Reply #15 Saturday, December 19, 2009 4:34 PM
I'll draw sViz's attention to this thread.
Reply #16 Saturday, December 19, 2009 4:54 PM
Thanks Jim, Zubaz and sViz (in advance). Over the holidays, I'll go through the tutorials and see if I can figure it out, but if an easy fix can be had, I'm all for it! I'm sure I'll be back with questions.
Reply #18 Tuesday, December 22, 2009 11:32 AM
Hey guys! It is in the gallery....go get it!!
Reply #19 Tuesday, January 12, 2010 4:56 PM
Never got the chance to thank you for doing this, Jim. Great job!
Link to this and the weather has been added to the WB skin description.
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Reply #1 Saturday, December 19, 2009 10:15 AM