Fool's Gold DX

Comin' Soon........

Saturday, December 19, 2009 by RedneckDude | Discussion: Sneak Previews

Waitin for word from Tim on this one!

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RedneckDude
Reply #1 Saturday, December 19, 2009 10:15 AM

 

DrJBHL
Reply #2 Saturday, December 19, 2009 10:34 AM

Looks good, Jim. No Foolin'. 

RedneckDude
Reply #3 Saturday, December 19, 2009 10:42 AM

Thanks, Doc. And thanks for testing....Check yer mail.

DrJBHL
Reply #4 Saturday, December 19, 2009 10:47 AM

     My comment was after checking this morning, Jim.... 

RedneckDude
Reply #5 Saturday, December 19, 2009 10:50 AM

And weather too...!!

 

karmat
Reply #6 Saturday, December 19, 2009 12:05 PM

Nice work, Jim! I have a question for you... Is it possible for the end-user to change the fonts in a DX skin. I like to try and use the same fonts in all of my apps.

Philly0381
Reply #7 Saturday, December 19, 2009 12:06 PM

Looking good Jim, I will add these to the suiite once they get uploaded.  Very nice work. 

RedneckDude
Reply #8 Saturday, December 19, 2009 2:34 PM

My comment was after checking this morning, Jim....

Well, check again........

RedneckDude
Reply #9 Saturday, December 19, 2009 2:39 PM

karmat
Nice work, Jim! I have a question for you... Is it possible for the end-user to change the fonts in a DX skin. I like to try and use the same fonts in all of my apps.

Yes you can change the fonts, but it will be a lot of work. You have to do it at each text object, there is no way to change it all at once. Sorry.

For instructions on how to do it, email me.

Tutorials here.  https://forums.wincustomize.com/311734

https://forums.wincustomize.com/334889

DrJBHL
Reply #10 Saturday, December 19, 2009 3:30 PM

seems a widget arrived in the late morning post, wot Jeeves?

 

ZubaZ
Reply #11 Saturday, December 19, 2009 3:50 PM

karmat
Nice work, Jim! I have a question for you... Is it possible for the end-user to change the fonts in a DX skin. I like to try and use the same fonts in all of my apps.
It might actually be possible using the setFont object in a new object to cycle through all exiisting objects and set their font attributes.

Object.SetFont
also Object.States("name").SetFont

Let you assign all font settings at once.
Syntax:
Object.SetFont fontName, size, boolBold, boolItalic, boolUnderline, boolStrikeOut, lfCharSet

You can leave the last parameter = 0

Object.FontName, Object.FontSize, Object.FontBold, Object.FontItalic, Object.FontUnderline, Object.FontStrikeout
also Object.States("name").FontName, Object.States("name").FontSize, Object.States("name").FontBold, Object.States("name").FontItalic, Object.States("name").FontUnderline, Object.States("name").FontStrikeout

I can look for a script but a request to one of the masters might work better.

 

 

RedneckDude
Reply #12 Saturday, December 19, 2009 4:17 PM




Quoting karmat,
reply 6
Nice work, Jim! I have a question for you... Is it possible for the end-user to change the fonts in a DX skin. I like to try and use the same fonts in all of my apps.It might actually be possible using the setFont object in a new object to cycle through all exiisting objects and set their font attributes.


Object.SetFont
also Object.States("name").SetFont

Let you assign all font settings at once.
Syntax:
Object.SetFont fontName, size, boolBold, boolItalic, boolUnderline, boolStrikeOut, lfCharSet

You can leave the last parameter = 0

Object.FontName, Object.FontSize, Object.FontBold, Object.FontItalic, Object.FontUnderline, Object.FontStrikeout
also Object.States("name").FontName, Object.States("name").FontSize, Object.States("name").FontBold, Object.States("name").FontItalic, Object.States("name").FontUnderline, Object.States("name").FontStrikeout

I can look for a script but a request to one of the masters might work better.

 

 

Are you a coder Zu? Cool!!  I didn't know that.

ZubaZ
Reply #13 Saturday, December 19, 2009 4:26 PM

Are you a coder Zu? Cool!! I didn't know that.
I'm many things my friend.  I've been using DX since Alberto wrote it and making it break in many, creative, ways.  It's possible that I could make somethign work . . but with my typing skills . . debugging takes twice as long. 

Let's see if a master can pass by and do some real good.

Wizard1956
Reply #14 Saturday, December 19, 2009 4:30 PM

Is it possible for the end-user to change the fonts in a DX skin.
I do it quite often but it is a bit tedious doing it the present way,one text object at a time.

It might actually be possible using the setFont object in a new object to cycle through all exiisting objects and set their font attributes.
  Absolutely brilliant idea Zubaz! I hope it can be done.What a time saver that would be.

RedneckDude
Reply #15 Saturday, December 19, 2009 4:34 PM

Let's see if a master can pass by and do some real good.

I'll draw sViz's attention to this thread.

karmat
Reply #16 Saturday, December 19, 2009 4:54 PM

Thanks Jim, Zubaz and sViz (in advance). Over the holidays, I'll go through the tutorials and see if I can figure it out, but if an easy fix can be had, I'm all for it! I'm sure I'll be back with questions.

RedneckDude
Reply #17 Sunday, December 20, 2009 12:09 PM

Bumpity...bump.

RedneckDude
Reply #18 Tuesday, December 22, 2009 11:32 AM

Hey guys! It is in the gallery....go get it!!  

2of3
Reply #19 Tuesday, January 12, 2010 4:56 PM

Never got the chance to thank you for doing this, Jim. Great job!

 

Link to this and the weather has been added to the WB skin description.

RedneckDude
Reply #20 Tuesday, January 12, 2010 6:22 PM

Thanks, Tim. Good to see you!

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