What is wrong with SkinStudio 6 or even 7 - besides everything!

Sunday, August 2, 2009 by LightStar | Discussion: Stardock Support General

 

I am not normally one to complain, but it seems Stardock is putting out stuff without beta testing it properly, both now and in hte past. There are so many things wrong for instance with SkinStudio 6 and 7 that it would take me a month just to list them here.  Come on now, why put out something if it does not work perfectly to begin with? I mean  there is so much non-working, unnecessary and redundant stuff in both versions it's pathetic!

So, what I am really, really upset about is this.  I just finished a Windows XP skin and added the sub-styles for Windows Vista and Windows 7 and marked each  as default appropriately.  I then rebooted and loaded the skin in Windows Vista and went on to do the Vista changes, and got quite a lot done.  I then saved the .wba and went back into Windows XP and deleted the old skin and reloaded the updated one. I noticed in XP that there was something I wanted to improve, a minor image change. All went well, and I made a new .wba. etc. I booted back to Vista, removed the old theme and installed and applied the updated theme, and lo and behold, absolutely every thing I had done in Vista was gone!

Could you please, please get actual skinners to test your products (for months) before you release them, because this is totally unacceptable. Now I have to redo everything I did, and I cannot even make a change to the XP sub-style without destroying my Vista sub-style, and eventually Windows 7, work.  Thanks a lot. 

P.S.  So when I finally get the Vista version done and make changes in to the Windows 7 sub-style, is it going to undo all my Vista changes too?

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voidcore
Reply #21 Monday, August 3, 2009 8:54 PM

You are a rock neil thanks for all the hard work ,how about a label with the info (32000px) in the animation tab for future skinners and as a reminder for the vets?

Vampothika
Reply #22 Monday, August 3, 2009 9:02 PM

They are settings in SKS on the page where you set the image. Also ensure you do not tick premultiplied alpha as that can produce some unusual results with transparency unless the image really has multiplied alpha.

oh i get you now, just didnt know what flagged meant, actually, i did have the correct png boxes checked, i only use the premultiplied alpha on logg off glyphes and the navigational arrows............so im not sure now why the white pixelation happens when i go over a certain number in animated frames.

ShelbyGT_The_Car
Reply #23 Monday, August 3, 2009 11:13 PM

missing data was lost or misplaced.

should of said misloaded - never thought of that one til now.

Nice to hear you got it back Lightstar!

I.R. Brainiac
Reply #24 Tuesday, August 4, 2009 10:27 AM

it was evil Block files...

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