Clock Hands
Analog clock plugin
Monday, July 28, 2008 by PuterDudeJim | Discussion: DesktopX Tutorials
Analog Clock 3
(SDAnalogClock3.dll)
by Stardock
Version 102
Supports DesktopX
Supported platforms:
Windows 95
Windows 98
Windows ME
Windows NT4
Windows 2000
Windows XP
I must be missing something!!! I need help! The hands just do whatever they want. I can't seem to create a pivot point so they stay lined up. Help!!!
Reply #3 Monday, July 28, 2008 8:13 PM
For the KewlKlock i made multiple sets of hands, the hand has to be from the CENTER of this "circle" going up to 12 noon. If i remember right.
The trick is to make the circle transparent in the graphics program but keep its size for it and the HAND.
Good luck.
Reply #4 Monday, July 28, 2008 8:26 PM
Its always good to know. I tried the center part but did not add it to a graphic.
I will give it a try.
Reply #6 Monday, July 28, 2008 9:05 PM
Maybe they're ticked off!

Reply #8 Monday, July 28, 2008 9:32 PM
Roman da is correct
also
If your hand is 50 pixels tall then you also need 50 pixels blank space below the bottom of the hand. ex..from center of clock to 12 oclock =50 then your image would be 100pixels tall
Reply #9 Monday, July 28, 2008 9:48 PM
Reply #10 Monday, July 28, 2008 11:05 PM
They were easey to work with.
The hands always did what you wanted them to do.
Reply #11 Monday, July 28, 2008 11:42 PM
They were easey to work with.
The hands always did what you wanted them to do.
That is still there. A different plug in. It only allows you to change the size and color of the hands. I need fancier graphics as hands.
Reply #12 Tuesday, July 29, 2008 2:11 AM
Thanks. worked like a charm
Reply #14 Tuesday, July 29, 2008 8:03 AM
ie, if my hand is 20x175 then my image needs to be 350x350 with the hand centered at the top/middle of that box or else it moves all around. if you please look at the image i posted above it shows how this should look.
Reply #15 Tuesday, July 29, 2008 8:41 AM
ie, if my hand is 20x175 then my image needs to be 350x350 with the hand centered at the top/middle of that box or else it moves all around. if you please look at the image i posted above it shows how this should look.
Roman DA you are the man and I would not dispute you at all but on the last few clocks I made my clocks were 140 pixels tall and 140 pixels wide .My clock hands were 140 pixels tall 13 pixels wide for hour and min and 140x5 for sec. hand .they seemed to work fine but if I did this wrong then I am glad to know .
Below is a link if you would let me know I would like your insight very much!
WWW Link
and I apologize for giving mis information!
Reply #16 Tuesday, July 29, 2008 9:08 AM
Reply #17 Tuesday, July 29, 2008 9:24 AM
Well from now on I will do it your way as I am still getting my feet wet in in DX.
Note I did have to set the image as a child of the base before applying the image or it ran on me also.After doing that it worked but I now know so thank you RomanDA
Reply #18 Tuesday, July 29, 2008 9:42 AM
Then I made a new seconds hand and made it the size 500X12.
I then filled in 250pxls with color.
I added it as parent to Face plate. It worked like a charm. I decided to switch left to center at 250pxl and switched top to center at 250pxls. Still worked like a charm.
Thanks RomanDa and theAVMAN
Reply #19 Tuesday, July 29, 2008 9:45 AM
It stayed centered and work perfect.
Reply #20 Tuesday, July 29, 2008 3:20 PM
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Reply #1 Monday, July 28, 2008 12:47 AM
normally there are hands built in as default. not sure why they are not there.
I would take it to Stardock support.