Performance Issues
GPU vs CPU - Which is it using?
Monday, June 30, 2008 by onagao | Discussion: Animated Wallpapers
Any help would be greatly appreciated. Thanks.
Reply #3 Monday, June 30, 2008 10:37 PM
Reply #4 Monday, June 30, 2008 11:00 PM
Reply #5 Tuesday, July 1, 2008 1:36 PM
Reply #6 Tuesday, July 1, 2008 3:41 PM
I downloaded ALL of the current codecs at Softpedia.com WWW Link
That should do the trick.
P.S. your computer will use your ram on your graphics card first, then when no more is available it will start borrowing some ram from your cpu.
Hope this helps.
Reply #7 Tuesday, July 1, 2008 5:16 PM
Reply #8 Tuesday, July 1, 2008 6:02 PM
Reply #9 Tuesday, July 1, 2008 6:53 PM
Having more ram only prevents having to load the video from your hard drive again on the second loop, but each uncompressed frame is not saved into ram to be played again, it has to be decompressed again. That is why so the CPU load does not change after the first loop.
Bottom line is that if you use a video dream, the codec needs to be written to use any hardware you have. That is why nvidia has there own codec from mpeg2. Not sure what ATI has, but I' sure they have something.
If video dreams run poorly on your PC, you may have to stick with the dynamic ones that are not a video but an program.
Also, having a dual core does not help if the codec isn't written to use multiple cores.
Maybe you can try Cyberlink's codec if they have a demo version to see if a commercial MPEG2 decoder would help.
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Reply #1 Monday, June 30, 2008 6:30 PM