dynamic dreams
why arent there more?
Monday, May 26, 2008 by o0SHUUMI0o | Discussion: Animated Wallpapers
ok im going to probably ruffle some feathers here.... but i am sick and tired of the Video dreams.... yes i know some of you render them yourselves then make it into a looping video....but c'mon guys, it gets really lame and boring, where are the dynamic dreams at? and i see so much more potential, why not something not just dynamic, but in ways interactive? why cant we have an object, item, creature that does its own things, but you can click on it or throw other objects at and have it interact?
why dont we have more content like that? if someone can create a tutorial on dynamic content and not just looping video....id love to try my hand at it. even the so called dynamic earth dream isnt so dynamic when you really think about it.... its just a rendered earth that adds lighting darkness depending on time of day....but it is still the same static earth with the same lights in the same oplaces at nightime. i need richer content, and if someone can give me a heads up on how to create the dynamic content, ill be glad to do something.
any ideas?
Reply #2 Monday, May 26, 2008 5:50 PM
Reply #3 Monday, May 26, 2008 7:13 PM
Reply #4 Tuesday, May 27, 2008 5:55 AM
and that "here" link is still 1.02
Reply #5 Thursday, May 29, 2008 9:01 PM
Reply #6 Thursday, May 29, 2008 11:03 PM
In other words, be cool with comments you don't like . . it's all good Brother.
Reply #7 Sunday, June 1, 2008 2:52 AM
Reply #8 Sunday, June 1, 2008 2:57 AM
The dynamic dreams are actually supposed to be less resource intensive.
Reply #9 Monday, June 16, 2008 6:08 AM
Correct me if I'm wrong, but I think that stephenw was trying to tell you that version 2.0 isn't out for download yet when you click on that particular link on the Stardock site he was talking about.
Try not to pounce on comments too fast o0SHUUMI0o, especially when someone takes the time to come to your thread and hazard an answer
Reply #10 Sunday, June 22, 2008 10:47 PM
Reply #11 Monday, June 23, 2008 6:05 AM
The SDK has yet to be released.
Reply #12 Sunday, April 12, 2009 6:00 AM
Hi!Almost a year is gone since starting this thread!Anything new with this SDK to create dynamic Dreams?Best regards from Germany,Gypsy
Reply #13 Sunday, April 12, 2009 10:39 PM
There is nothing new about the SDK and AFAIK no release date has been set yet. And with Windows7 just around the corner and a ton of programs to update/test, there isn't much hope to have a release in the near future IMO.
Now, if you're really motivated, there are two options:
- You are an expert in DirectX and know how to program in C/C++. If you have a portfolio or a few 3D programs to show, you can contact Stardock (I don't know who exactly is handling this thing, so your best bet is to send an email to support and they will route you to the right person) and ask for access to the SDK (under NDA). I can't promise you they will give you access, but if you have the skills and motivation, there's a good chance. If not, go to (2)
- You don't want to sign NDAs
and you know enough about lowlevel windows programming, calling conventions and stuff like that, as well as basic D3D. Go to google and search for DeskScapes SDK. There is some old info on dynamic dreams. It's outdated, doesn't work out of the box and some of the stuff is wrong/incomplete. Any seasoned win32/d3d programmer should be able to make it work though.
I chose 2 (did it independently at around the same time - Sept 2007) and didn't sign any evil NDA
. With all the available info, it's so much easier compared to starting from scratch. Since then though, I haven't seen any dynamic dreams other than from Stardock, so I'm not sure there is so much interest really (from people who could actually code a dynamic dream).
I can't help you anymore than that as I gave my word not to give out specific technical info, but if you manage to build dynamic dreams, you might be interested in two small utilities I wrote: DreamBuilder which is a command line equivalent to DreamMaker and Nightmares which allows to run dreams in a window directly from the dll file/record a video/help debugging (no need to build a .dream file, load it and crash explorer in a loop anymore
). That's it for the shameless plug...
Good luck!
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Reply #1 Monday, May 26, 2008 4:12 PM