Question about editing individual icon formats in IconDeveloper

Wednesday, May 31, 2006 by Daiwa | Discussion: Icons

I created an icon from a .png image & imported it in ID to 2 formats - 32x32 & 16x16, both XP - and the 32x32 looks fine, since the source image was 32x32. However, the algorithm used by ID to make the 16x16 left it looking really ratty.

I'd like to edit the 16x16 image. I could do a separate image to import into ID, but can you "mix & match" like that? Can the indivdual formats be edited & brought back in as part of the icon file? I haven't had enough experience with icons to know quite how to fix this.

Thanks!
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Koasati
Reply #21 Friday, June 2, 2006 9:27 AM
Daiwa... it's been a while since I used PSP 8, but I seem to recall having trouble with the transparency until I went to File Format Preferences > PNG tab, and disabled "Load and save transparency from / to alpha channel".
Daiwa
Reply #22 Friday, June 2, 2006 9:43 AM
Thanks for the tip, Koasati. Seems counterintuitive, but what about computer apps isn't?

It is currently enabled (but I hadn't changed it & it was working) so I'll give that a spin.

Thanks for chiming in. I'll post back but I probably won't get to fool around with it again until Monday.
Bichur
Reply #23 Friday, June 2, 2006 9:01 PM
huh, mines been enabled since I installed it. Never knew that option was there until now.
Daiwa
Reply #24 Sunday, June 4, 2006 11:37 PM
Same here, SB. As far as I know "enabled" is the default for that option because I had never made any changes to that dialog, in fact had only found it a week a two ago when I was first troubleshooting this, and it was checked on both rigs PSP8 is installed on.

However, kudos to Koasati - unchecking that, counterintuitive as it seems, worked. PNG images save & reopen with correctly displayed transparency now and the images get imported to ID with transparency intact.

Thanks so much to the two of you for your kind help.

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