Average Rating: 10
Yours: -1
File Size: 4.15MB
Downloads Today: 0 Downloads Total: 53385


Updated Jul 15, 2008 by Seabass

First Previous Page 2 of 3 Next Last
Comment #21 Thursday, July 17, 2008 11:23 AM
Mah-velous,simply mah-velous!Sweet animations!!The size is just right,imo.
Comment #22 Thursday, July 17, 2008 1:46 PM
Excellent Job...Way Cool !
J. Aroche
Comment #23 Thursday, July 17, 2008 1:55 PM
Love the fire effect on the appstarting state, great job man!
Comment #24 Thursday, July 17, 2008 10:31 PM
this is absolutely b-a-d-a-s-s. love it. great work!
mike b1954
Comment #25 Thursday, July 17, 2008 11:45 PM
Great stuff Seabass .. Nice to see that the Cursor XP folks are still catered for .. Brilliant .. �
Comment #26 Friday, July 18, 2008 9:22 PM
Me Loves it!!!!!!!
Comment #27 Saturday, July 19, 2008 2:07 AM
Comment #28 Saturday, July 19, 2008 2:48 PM
Wonderful creativity Seabass! �� The detail is fantastic! This is the most unique cursor work I have seen in a long time.
Comment #29 Sunday, July 20, 2008 7:11 AM
I bow to you in humbled awww! Incredible work. Looks like Javier has some cursor competition!!
Comment #30 Monday, July 21, 2008 12:00 AM
i love your job�
Comment #31 Tuesday, July 22, 2008 10:00 PM
Thank you very much for all your kind words guys! And the great rating!
Comment #32 Thursday, July 31, 2008 1:35 AM
Comment #33 Monday, September 29, 2008 8:57 PM
WOW that is AWESOME plz...keep it up
Comment #34 Tuesday, September 30, 2008 2:16 PM
That is just fabulous! A real fave!! Thank you, so much!!
Comment #35 Sunday, October 19, 2008 2:29 PM
dude. This one is sick!
Comment #36 Sunday, October 19, 2008 10:06 PM
It looks very nice and unique, good job
Comment #37 Friday, January 9, 2009 1:22 PM
GREAT!!! What app did you choose to make the particles? Any chance to get a short tutor?
Comment #38 Friday, January 9, 2009 3:31 PM
Sure thing! I work almost entirely in Maya 8.5. Here is the explanation in dork: The particle work are instanced software renderable particles. In the case of the pointer I did it with a shaped goal. The end shape isn't as important as the path you make the particles use to get there. The particles are actually generated from the cube so that I can control the flow as well. To save memory space it is also an animated shader to have it flow colors and the like. For the red and green fire I still have the particles come from the geometry of the shape but I place three fields to get the look I want: a drag, vortex, and turbulence. To loop it all you just cache the whole project and have the particles in the same position at your first key frame as your last. In the end when it comes to dynamics when I can't get what I want I just start writing scrips. I hate em most days but they work. I hope that helped.
Comment #39 Thursday, March 5, 2009 11:16 PM
AWESOME! this is the coolest cursor ive seen!
Comment #40 Friday, March 6, 2009 3:01 AM

Please login to comment and/or vote for this skin.

Welcome Guest! Please take the time to register with us.
There are many great features available to you once you register, including:

  • Richer content, access to many features that are disabled for guests like commenting on the forums and downloading files.
  • Access to a great community, with a massive database of many, many areas of interest.
  • Access to contests & subscription offers like exclusive emails.
  • It's simple, and FREE!
Downloads remaining: 5
User Level: Visitor

Featured CursorFX

Popular CursorFX

Top CursorFX Skinners

Yesterday  |   Last 30 Days  |   All Time
1. Vampothika 795
2. rexorian 629
3. B2R 453
4. JJ Ying 452
5. BoXXi 387
6. J. Aroche 338
7. theAVMAN 281
8. neone6 278
9. Erebus7 194
10. IMGOD5552666 ! 193
11. pelaird 170
12. Gemmee 152
13. Renzo Riccio 125
14. lgp85 120
15. Libardo 113