What Are You Working On (Part III)

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Tuesday, June 8, 2010 by theAVMAN | Discussion: OS Customization

Just curious what everyone is working on at the current moment! Leave a preview a teaser WIP screen shots whatever!

Lets see them WC!

ID Posted one in 2007 Link and 2008 Link so here we go 2010!

A/V

First Previous Page 21 of 24 Next Last
Heigar
Reply #401 Monday, December 13, 2010 2:10 PM

Modeling this creature in Cinema 4d for some reason....

 

RedneckDude
Reply #402 Monday, December 13, 2010 4:15 PM

Heigar!!!  Where is your blind? Any updates?

Uvah
Reply #403 Monday, December 13, 2010 7:43 PM

What'd I miss???

Uvah
Reply #404 Monday, December 13, 2010 8:28 PM

Heigar
Reply #405 Monday, December 13, 2010 11:05 PM

Heigar!!!  Where is your blind? Any updates?

 

Still being worked on at a slower pace, I kind of lost track on the direction I was headed with my original concept and turned it into almost a whole different idea... so I am trying to get it back more towards my first concept and save what has changed for a different blind.

This whole blind journey not only showed me how much work goes into one, but also the dedication and patience it takes.

So in between letting my hair grow back from pulling it out from working on my blind I do a little 3D modeling.

 

Uvah, this Blind I was working on.

Jimbo9294
Reply #406 Tuesday, December 14, 2010 6:07 AM

I kind of lost track on the direction I was headed with my original concept and turned it into almost a whole different idea...

Ah another blind artist in the making. The WIP looks great.

This whole blind journey not only showed me how much work goes into one, but also the dedication and patience it takes.

3D modeling is easier. imo

Uvah
Reply #407 Tuesday, December 14, 2010 6:51 AM

I just checked out your WIP. It was back in February before I got my laptop. All I can say is ...... TOTALLY FREAKIN' AWESOME!! for a first? No way. You mastered WB on the sly. And BTW ...... this happened when I clicked on post reply. Kicked me right off.

Jafo
Reply #408 Tuesday, December 14, 2010 7:11 AM

"Ah another blind artist in the making. "

 

Just a few more eyes to poke out .... 

RedneckDude
Reply #409 Tuesday, December 14, 2010 3:18 PM

"Ah another blind artist in the making. "
 


Just a few more eyes to poke out .... 

 

 

Uvah
Reply #410 Tuesday, December 14, 2010 4:47 PM

 

Uvah
Reply #411 Tuesday, December 14, 2010 6:42 PM

I don't know what it is but I'm workin' on it.

Jafo
Reply #412 Wednesday, December 15, 2010 6:46 AM

Ho-Kay.....

First there was this aircraft cockpit panel.

Then I got alpha-blended glass fer the windows.

Of course ALL the gauges function as they are supposed to.

But then I just HAD to have them also 'function' in reverse....mirrored in the glass - real gauge goes clockwise....mirrored reflection goes anti....

Again I learned a few new things about XML.

Took a few hours to sort...particularly as in doing so I discovered the bought gauge [in the original plane] was actually WRONG, dnag it... really had me stuck for a while....

Uvah
Reply #413 Wednesday, December 15, 2010 6:56 AM

At this rate there'll be no difference between your image and the actual aircraft cockpit. Just out of curiosity ... are you planning on a simulator? Because it can easily pass for one.

DrJBHL
Reply #414 Wednesday, December 15, 2010 7:30 AM

Uvah...it is a flight simulator.

Uvah
Reply #415 Wednesday, December 15, 2010 2:35 PM

I knew that.

Uvah
Reply #416 Friday, December 17, 2010 10:09 AM

Some progress

Jafo
Reply #417 Friday, December 17, 2010 10:18 AM
Uvah....keep an eye on your light-source and shadows.... the square bit in the middle of the top and bottom graphics doesn't read well...
DrJBHL
Reply #418 Friday, December 17, 2010 10:19 AM

^What he said, but getting more interesting, Uvah. I like the gradients in the lower bar.  

Uvah
Reply #419 Friday, December 17, 2010 2:35 PM

I have the gradient overlays all set at the same values. Does the size of the graphics make a difference?. Light source is 180 degrees. Highlight set to 30%, shadow to 40% (of the gradient overlay) opacity to 20% (of the bevel and emboss) Gradient is set to reflect and reversed. Top and bottom bars have the bevel and emboss set down rather than up. I can break down the psd and give you a better look.

Uvah
Reply #420 Friday, December 17, 2010 3:36 PM

re-did the gradient on the square bits. Something strange though. When I go to change the angle on the bevel and emboss the entire image changes not just the graphic bit.

now look at this one.

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