Hollywood OS: SpySat
Average Rating: 7
Yours: -1
File Size: .05MB
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Hollywood OS: SpySat

Updated Jun 11, 2007 by kennkh


Fairyy~
Comment #1 Sunday, June 10, 2007 11:17 PM
Object required: 'DesktopX.Object(...)'
Line: 265
Code:
(not available)

Could barely get this to shut down, this was one of 4 script error messages.
kennkh
Comment #2 Sunday, June 10, 2007 11:52 PM
Fairyy~, I'm not sure what could be wrong on that line. If you're ever brave enough to try running it again, please let me know what other error messages you get.

Edit: Just downloaded the file and ran it, everything seems OK. Do you have a older system Fairyy~? Though unlikely, it could be that the script started going before the objects loaded up. There are a lot of frequent timers, loops, calculations etc in this thing that may cause problems on slower computers.
Fairyy~
Comment #3 Monday, June 11, 2007 10:43 AM
Edit: Just downloaded the file and ran it, everything seems OK. Do you have a older system Fairyy~? Though unlikely, it could be that the script started going before the objects loaded up. There are a lot of frequent timers, loops, calculations etc in this thing that may cause problems on slower computers.


Possibly, I'll try it again later...the script errors came when I tried to unload the Theme..I also noticed that the CPU read out that usually states the processor etc ...its not displaying text , its showing as 4 rectangular boxes. I've seen that before..there must be 1 CPU script out there using a font that is not a common font.

kennkh
Comment #4 Monday, June 11, 2007 3:02 PM
Yeah that actually happens to me sometimes when I unload it too. The script is trying to update the text even though the text object is already gone. I think I know how to fix it, its just a result of sloppy scripting on my part. Thanks for letting me know about it, I should have a fix up later in the day.

Edit: Maybe I can't fix it . In the meantime, if anyone has errors at unloading, pressing the disable button should make it go away.

Edit 2: The built in object.sleep function seems to lock up the script for a while. If anyone knows of a more efficient way to pause the script please let me know

Edit 3: I replaced the sleep function with a timer. This should eliminate the hang time that Fairyy~ mentioned.
Fairyy~
Comment #5 Friday, June 15, 2007 1:02 PM
Seems ok now....no more script errors ..
thegreatgallina
Comment #6 Wednesday, October 22, 2008 1:24 AM
How does one run this?
iridium23
Comment #7 Friday, January 09, 2009 9:21 AM
Works great, thank you!

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